Results 1 to 10 of 43

Hybrid View

  1. #1
    Player
    W00by's Avatar
    Join Date
    Jun 2019
    Posts
    111
    Character
    Luka Aalekai
    World
    Midgardsormr
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kazimere View Post
    It needs to not require a target, or also be able to be used on a friendly. I’ll take option A.
    It actually already can target friendlies, but you have so little time to use it that you definitely don't have time to move your mouse (or god forbid you're on controller), target an ally, use Slither, re-target the boss, and hit it again and maintain full uptime easily. I agree that an untargeted slither, perhaps similar to Picto's Smudge or Dancers En Avante would be a lot better. Or perhaps something similar to ninja's Shukuchi?
    (1)

  2. #2
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    I think all gap closers that don’t do damage shouldn’t require a target, be it enemy or friendly. It’s counter intuitive and needlessly annoying to make it so. That’s it’s just me though.
    (1)

  3. #3
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by W00by View Post
    It actually already can target friendlies, but you have so little time to use it that you definitely don't have time to move your mouse (or god forbid you're on controller), target an ally, use Slither, re-target the boss, and hit it again and maintain full uptime easily. I agree that an untargeted slither, perhaps similar to Picto's Smudge or Dancers En Avante would be a lot better. Or perhaps something similar to ninja's Shukuchi?
    It's really easy on controller, but the game (being terrible at teaching how its systems work) doesn't explain how to do this on controller properly. As an FC leader, for my orientation for new members, if they use controller I spend about an hour with them to help them set up their W-Cross hotbars properly, and explain the controls the game doesn't tell them about.

    Pressing up or down on the D-Pad will cycle through your party list upward or downward, starting with targeting yourself. Holding down the left or right triggers and then using the shoulder buttons will target-cycle left or right within your field of view. This makes using Slither ridiculously easy, and you can practice on a dummy going back and forth between the dummy and a party member. It's very snappy to do.

    My problem with it is, like with changing MNK's "shoulder tackle" to a teleport, it's an oGCD gap-closer that doesn't deal damage, so it isn't really used in combat as an oGCD for weaving purposes. That actually helped lots in SHB, having 3 charges of shoulder tackle, and felt good to use for weaving a bit of extra single-target damage. I'd prefer it if they changed it to some sort of stabbing thrust instead of just a warp-to-target move.
    (0)

  4. #4
    Player
    TespelieKosoix's Avatar
    Join Date
    Jul 2017
    Posts
    6
    Character
    Tespelie Kosoix
    World
    Cactuar
    Main Class
    Viper Lv 96
    Quote Originally Posted by W00by View Post
    It actually already can target friendlies, but you have so little time to use it that you definitely don't have time to move your mouse (or god forbid you're on controller), target an ally, use Slither, re-target the boss, and hit it again and maintain full uptime easily. I agree that an untargeted slither, perhaps similar to Picto's Smudge or Dancers En Avante would be a lot better. Or perhaps something similar to ninja's Shukuchi?
    I use a mouseover macro for all my ally-targeting movement skills (VPR, MNK, SGE, BLM) and recommend it highly to any other keyboard users:

    /ac "Slither" <mo>
    /ac "Slither"

    If I'm moused over a target, it'll go to them. If I'm not, it'll go to my target. It does force you to be conscious of your mouse position, but you'll never miss a GCD once you have that part down.
    (1)

  5. #5
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TespelieKosoix View Post
    I use a mouseover macro for all my ally-targeting movement skills (VPR, MNK, SGE, BLM) and recommend it highly to any other keyboard users:

    /ac "Slither" <mo>
    /ac "Slither"

    If I'm moused over a target, it'll go to them. If I'm not, it'll go to my target. It does force you to be conscious of your mouse position, but you'll never miss a GCD once you have that part down.
    You can also MO on the party list - Something I find incredibly useful given the stupidly oversized boss hitboxes tripping you up constantly trying to click on character models.
    (0)
    Last edited by ThorneDynasty; 07-08-2024 at 10:24 AM.

  6. #6
    Player
    Kazimere's Avatar
    Join Date
    Oct 2021
    Posts
    239
    Character
    Kazimere Never'gold
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Or they could just make it not require a target. There’s literally no reason for it to when it does no damage.
    (1)