Page 1 of 2 1 2 LastLast
Results 1 to 10 of 14

Hybrid View

  1. #1
    Player
    Hutchtiger's Avatar
    Join Date
    May 2024
    Posts
    4
    Character
    Valonus White
    World
    Brynhildr
    Main Class
    Viper Lv 93

    Maybe one tiny change to Viper?

    First off, i'm loving the job and I stand with the people who don't want to see the job change. But while we're on the subject, I thought I'd ask for something I've found myself wanting.

    I love the vipersight gauge! It's a great indicator that works really well for keeping me from needing to look at my hotbar constantly. The only change I think would help, would be adding a positional indicator to the vipersight gauge.

    Right now it glows red for part 2 of the combo and blue for part 3 of the combo. What if it glowed blue for part 2 of the combo, glowed green for flank part 3, and glowed red for rear part 3?

    I think this would be a nice change that would further the intent of the vipersight gauge.

    It may even kill two birds with one stone. Satisfying players who want to keep the job the same as is, while also making the players who struggle with the jobs positionals able to find it more intuitive to follow. Thank you.

    Edit: I've learned that gauge can in fact be used for purposes I was seeking. Which is all I wanted. Thank you to those who commented and helped me to understand this.
    (3)
    Last edited by Hutchtiger; 07-05-2024 at 10:47 AM.

  2. #2
    Player
    One_Sock's Avatar
    Join Date
    Mar 2016
    Posts
    14
    Character
    One Sock
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Not needed. The directional is dictated by the 2nd GCD step. leFt side = Flank. Right side = Rear
    (10)

  3. #3
    Player
    Hutchtiger's Avatar
    Join Date
    May 2024
    Posts
    4
    Character
    Valonus White
    World
    Brynhildr
    Main Class
    Viper Lv 93
    Negative. The left side sword on the vipersight gauge indicates the Steel Fangs combo and the right side sword of the vipersight gauge indicates the Dread fangs combo. Both steel fangs and dread fangs can become a flank or rear positional. Adding an positional indicator to the vidersight gauge would be the final thing needed to make it perfect.
    (2)

  4. #4
    Player
    noelregnard's Avatar
    Join Date
    Jul 2024
    Posts
    55
    Character
    Noel Regnard
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Hutchtiger View Post
    Negative. The left side sword on the vipersight gauge indicates the Steel Fangs combo and the right side sword of the vipersight gauge indicates the Dread fangs combo. Both steel fangs and dread fangs can become a flank or rear positional. Adding an positional indicator to the vidersight gauge would be the final thing needed to make it perfect.
    You're very confidently incorrect. Please go in game and try actually pressing the buttons. 2nd step, left red => 3rd step flank, 2nd step, right red => 3rd step rear.
    (2)

  5. #5
    Player
    Hutchtiger's Avatar
    Join Date
    May 2024
    Posts
    4
    Character
    Valonus White
    World
    Brynhildr
    Main Class
    Viper Lv 93
    Quote Originally Posted by noelregnard View Post
    You're very confidently incorrect. Please go in game and try actually pressing the buttons. 2nd step, left red => 3rd step flank, 2nd step, right red => 3rd step rear.
    Ah I see what you mean. I stand corrected. For step three i was looking at the glowing blue and didn't see it tied to positionals. Now I see how the prior red glow does tie in. I've been very happy with the job and that's all I've wanted and now I have it. Thank for the pointing this out.
    (0)

  6. #6
    Player
    One_Sock's Avatar
    Join Date
    Mar 2016
    Posts
    14
    Character
    One Sock
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Negative. You clearly don't understand Viper. The SECOND STEP of the basic combo will always dictate if it's Flank or Rear. leFt side SECOND GCD = flank third gcd. Right side SECOND GCD = rear third gcd. Don't complain about things you don't understand
    (0)

  7. #7
    Player
    Yancerr's Avatar
    Join Date
    Jun 2017
    Posts
    8
    Character
    Eddard Tavers
    World
    Ragnarok
    Main Class
    Dragoon Lv 90
    Green icon flank, red icon rear
    (6)

  8. #8
    Player
    Hutchtiger's Avatar
    Join Date
    May 2024
    Posts
    4
    Character
    Valonus White
    World
    Brynhildr
    Main Class
    Viper Lv 93
    Correct. I just think that would be cool if that was displayed on the vipersight gauge.
    (1)

  9. #9
    Player
    Rhael's Avatar
    Join Date
    Jul 2015
    Posts
    67
    Character
    Rhael Nelhah
    World
    Hyperion
    Main Class
    Viper Lv 100
    Remove the vipersight gauge. It's completely worthless to anyone with even a rudimentary understanding of how weaponskill combos work. It's just extra clutter that we shouldn't be forced to have on our screens. I hate that I'm forced to have it constantly visible just so I can see my Rattling Coil charges.
    (4)

  10. #10
    Player
    Amenara's Avatar
    Join Date
    Apr 2019
    Posts
    1,040
    Character
    Rhela Tsurugi
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rhael View Post
    Remove the vipersight gauge. It's completely worthless to anyone with even a rudimentary understanding of how weaponskill combos work. It's just extra clutter that we shouldn't be forced to have on our screens. I hate that I'm forced to have it constantly visible just so I can see my Rattling Coil charges.
    The real change we need is to put the accumulated charges for rattling coil on the button itself.
    (2)

Page 1 of 2 1 2 LastLast

Tags for this Thread