Why change it? It hasn't even been out for a month yet
Why change it? It hasn't even been out for a month yet
I like Viper as it is, but I also hate positionals. So I'm of two minds on this.

I don't want to say "Summoner main so opinion invalid", but here's the real secret: if you hate positionals, you can not do them. The damage gain for hitting 100% of positionals over the course of a long fight is 3-5%. Ignoring positionals completely is fine in 99.99% of content.
When the majority of SMN mains complained that DT's lack of changes was disappointing, and Neo Bahamut does nothing for the rotation and you still just "eat your gummies" to play, melee mains didn't all pop in here to weigh in and go "well actually, this is a good thing because..."
Sorry, but people really need to learn when and how to stay in their lane.
I really do think jobs are best designed when you don't have to do the optimal rotation in the majority of content but I think players will assume they have to and then run into stuff they can't do and complain
But you don't need to do it
Can we just get that through everyone's heads
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
The two skills that have 2 charges cannot really be used until you apply your own buffs through your skills. This is the thing that needs to change imo. The buffs should be triggered through many other skills.I absolutely love this job and you're already going to simplify it? maybe just add another ingame tutorial? its really easy and super busy its so fun it feels like a dance. the positionals and speed is what keeps it from being braindead.
please dont gut it. i dont want a slower class. we have a million of those already.

Absolutely untrue. The current/WIP Balance opener is, yes, to apply Noxious Gnash and self-apply haste; but then immediately use Dreadwinder to apply the second 20s of Gnash and to apply the personal damage up. I also don't know what you mean that the buffs should be triggered through "many other skills" when your single target combo, AoE combo, and Dreadwinder/Pit of Dread all apply it. What else could we possibly need?
This community sometimes lol...
They take one of the easiest classes with so few keybindings and are going to nerf it further because you all cannot even handle that.
I have like 20 keybindings on viper. The class is easy and intuitive as it is.
Hates Lalas.
The majority of this thread and threads in English on Viper are pro keeping it the way it is
Do you have a hobby of not reading threads you post in
it/its - 14 accessibility is bad, ease of access is not accessibility, jobs are boring. Transphobia ruins real attempts at criticism and it's whack.
I fully understand the context of this thread, I am just not surprised that they are nerfing based on player whining. The "you all" was in a broad sense, meaning the FFXIV community at large, and not specifically referring to this thread, because lets face it, there have been many other instances where people complained about difficulty and that is how we got to where we are at with some of these dumbed down classes.
Hates Lalas.
Not sure how much value these forum posts have, but I agree with the underlying premise of "don't change viper". It's fun as is!
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