I don't want cards as party buffs. I like the decision making. I wouldn't mind a Royal Road button again, however.
I don't want cards as party buffs. I like the decision making. I wouldn't mind a Royal Road button again, however.
why add an ability that will be comboed to dmg cards 99% of the time...and we all know it.
the new cards are boring , maybe if amplified actual skills , make 1 cards make all dmg done by AST into aoe barrier , a speed boost (hastega?) lower GCD and mov speed boost. Make group inmune to push/pull (or around a zone) call it STOP, u know AST is about time magic too.
and i doubt partys will take 2 astros instead of ast + sch , sch is strong for 8 man.
Last edited by Warlyx; 07-06-2024 at 10:23 PM.
We've been down that road and what it results in is dps having macros that remove certain cards.why add an ability that will be comboed to dmg cards 99% of the time...and we all know it.
the new cards are boring , maybe if amplified actual skills , make 1 cards make all dmg done by AST into aoe barrier , a speed boost (hastega?) lower GCD and mov speed boost. Make group inmune to push/pull (or around a zone) call it STOP, u know AST is about time magic too.
and i doubt partys will take 2 astros instead of ast + sch , sch is strong for 8 man.
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