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Thread: ASTRO IS FINE

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  1. #1
    Player
    Captain_Whiskey's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Captain Whiskey
    World
    Twintania
    Main Class
    Astrologian Lv 100
    I do not agree, I do not think Astro is fine, as others noted its Identity is being removed.
    In general is more of a copium thing to say its fine.... It constantly changes a lot which means... either community is not heard or that not the right comments/info are heard hence the constant unsatisfactory comments.

    Astro is not meant to be easy by comparison and cannot be as in general is a complex identity - card system.
    So why make it much more diluted... for whom? I bet AST is the least played job by a bigger margin in DT as of now.


    From my experience AST (playing AST only since ShB) is being diluted to a much simpler job, No RNG, MP gain is exactly like SCH now... And the card system makes it not exciting at all at the moment and set.
    The illusion of choice of using 4 cards each draw makes it less welcoming to new people if I would have to guess and more overwhelming (SE wanted to make it more welcoming to that is more intimidating than ever if I do say so myself)

    The biggest problem I see in current DT Astro is that Cards have GCDs which do not allow for weaving 2 cards with SPS built. So your two utility cards that compliment one another are VERY painful to use together.

    The way I see AST being played is that your 2 buffs (From both draw rotations) "need" to be played at the 2 min window to be 100% efficient for higher end content, without a doubt....
    There is no reason for the Cards to have independent GCDs.... that are not affected by Spell Speed... as that only allows for AST to be played in one type of build only effectively (Spell speed build is very punishing - clipping your abilities)

    My point is, the freedom you could of gone for as AST is not as fun... not as exciting...

    AST current player numbers will never be WHM player numbers and that is fine... so why make it a bigger divide between the choice of a pure healer in the player base.

    Current AST change are just "diplomatic" changes between the community comments of "Too hard to get into" and people actually liking the job.
    I am in favour let AST be as it is, with the RNG with the cards... as of current its a try, not in the best direction in my opinion.
    (7)

  2. #2
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    I'd like to see cards inherit the mudra style global recast. Would make the nightmare of OGCD's go away instantly.
    (0)

  3. #3
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Mained ot since HW - EW. Too many bottoms for my ps5. 3 separate buttons? I mean really?
    (1)

  4. #4
    Player
    DivineP's Avatar
    Join Date
    Sep 2020
    Posts
    271
    Character
    Divine Power
    World
    Phantom
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by DivineP View Post
    Mained ot since HW - EW. Too many bottoms for my ps5. 3 separate buttons? I mean really?
    That's buttons btw. Damn auto correct on my phone. xD
    (2)

  5. #5
    Player
    KanataNanaya's Avatar
    Join Date
    Oct 2016
    Posts
    47
    Character
    Kanata Nanaya
    World
    Tonberry
    Main Class
    Astrologian Lv 90
    is this astro in the same room as us right now?
    or is it just a white mage with a shittier aetherflow?
    (7)

  6. #6
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    easy fix for cards?

    MAKE CARDS PARTY BUFFS
    (5)

  7. #7
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    932
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Warlyx View Post
    easy fix for cards?

    MAKE CARDS PARTY BUFFS
    Agreed. Suddenly that 10% healing buff isn't so bad and it rewards AST for positioning.
    (4)

  8. #8
    Player
    Vladmiere's Avatar
    Join Date
    Jun 2017
    Posts
    89
    Character
    Etgar Valujin
    World
    Balmung
    Main Class
    Scholar Lv 84
    Quote Originally Posted by VictorSpoils View Post
    Agreed. Suddenly that 10% healing buff isn't so bad and it rewards AST for positioning.
    Thats not a bad idea lol. But astro is already at the top of the game in the meta. I feel this would tip the astro a bit too strong vs other healers.. Might cause meta groups to bring two astros instead..
    (2)

  9. #9
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    The lack of RNG is really bad though.
    Honestly I would like the draw to be random but you can redraw the card type you want as a compromise so there's a little RNG involved.
    (0)

  10. #10
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    The identity of astro was reinstated with the changes, not removed. Sometimes you guys just throw out whatever words sound good even if it isn't true at all. Excited for astro to get more lightspeed and more cards soon! We'll be zooming!!

    Quote Originally Posted by VictorSpoils View Post
    Agreed. Suddenly that 10% healing buff isn't so bad and it rewards AST for positioning.
    The 10% healing buff can be a very strong card if used correctly. I'm very much against party buffs also. Single target buffing is where astro has always felt the best.
    (0)

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