Post by devs regarding upcoming Job Changes in 7.01 and 7.05:
https://na.finalfantasyxiv.com/lodes...6321a515d36909
Post by devs regarding upcoming Job Changes in 7.01 and 7.05:
https://na.finalfantasyxiv.com/lodes...6321a515d36909
It's good to hear that developers listen
I know it is 1% of what I want but at least they are listening
They're only listening to JP and not us, as is evidenced by the whole world telling them to get the fuck off viper and leave it alone. Yet they still plan "several" changes related to "busyness".
Did JP complain that they had to press too many buttons ?
11111111111111, so much fun indeed, must be new.
Give us a reason to press more than 11111111. That doesn’t include fishing for a meme-y 24-man party where everyone dies right and left, and eats all the pretty orange circles, just so I’m clear.
Despite some of the dungeons requiring me to use more Rapture casts, I’m still pressing Glare 90% of the time. I don’t know how anyone could say this is fun design, personally. Haven’t gotten a healer to 100 yet to try out the EXs. But their healing requirements will go down the better geared everyone gets. So any enjoyment of having to actually heal will be short-lived. As has been the case for years.
At least Lightspeed is getting charges. ASTs have only been asking about this since Shadowbringers—better late than never, I guess? Doesn’t change the cards being dull and even more of a shell of their former selves, but I guess I can’t really ask for much when it comes to healers in this game…
Last edited by HyoMinPark; 07-05-2024 at 04:04 AM.
I'll just leave this here. Viper is the most played job right now and does not need changes.
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Last edited by Reinha; 07-05-2024 at 01:13 AM.
How about...uh...making healing fun?
No? Maybe?
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