I just noticed a tilt whenever I ride my mount... I think it's pretty cool... Can we have something similar with our run animation? I feel the run and walk animation feel kinda stiff in comparison now!
I just noticed a tilt whenever I ride my mount... I think it's pretty cool... Can we have something similar with our run animation? I feel the run and walk animation feel kinda stiff in comparison now!
Maybe not as dramatic, but yeah I'd like some minor tilt when running. (I'd say no more than a 5 degree angle?)
I'd also like to see them consider implementing some dynamic IK for our footsteps finally.. 'Cause there was one really bad scene where everyone was walking down a flight of stairs and since our walk animations can only simulate walking on a perfectly flat surface accurately, it looked really artificial and awkward, like they were going to suddenly start walking forward on the air.
It reminded me of this old vine
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~sigh~
In 1.0 we had weight to our movements and it's something I really miss.
http://king.canadane.com
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