I've never posted on the forms until now, but felt like this needed every voice possible since apparently there are people that are saying the the new job is too difficult. For context I used to main Summoner back in Storm Blood. I loved it because the job was considered "hard to play", it was busy and there was a lot you needed to manage. I don't find the new summoner fun to play at all. (Don't worry, I'm getting to viper.)

Viper just came out and personally I think it feels great. You've got combos that are easy to follow through with the way actions light up now. And with the naming convention of it's moves it's really east to keep track of what moves are positionals and where you need to be positioned for them.

I think it's WAY too early to be considering simplifying it. It's one of the few classed that I feel engaged with while I play. Now you can also say that I haven't spent enough time with it since I don't have it at level 100 yet. But can't the same be said about a lot of people that are apparently saying that it's too hard?

I personally LOVE the "busyness" of the job. How it plays I feel matches REALLY well with it's aesthetic also. It's suppose to be that fast dual wielder, and it feels amazing for it. SE please reconsider making this change. I'm currently playing through Dawn Trail with Pictomancer since my first love is casters, but from the bit I have played of Viper. Viper might have the chance to change that.

Also, wasn't it said during a Fan Fest or Live letter that maybe SE went too far with over simplification with things? I might be misremembering, but I honestly believe that was said.