Quote Originally Posted by -BlueGreen- View Post
I'm of the opinion that something needs to change. As-is, Viper suffers from a general design problem that has existed even before 7.0, but until now no other class has been held back by it nearly as much. Twinblood/Twinfang don't just encourage double weaving, it's essentially a mandatory part of the rotation. The problem? Unless you have a low-latency connection, you can't double-weave without clipping your GCDs, and should you clip your GCDs, your DPS drops and your rotation drifts, likely causing misalignment of burst phases with party buffs as longer fights drag on. Bottom line: No amount of skill can overcome a problem brought on by a combination of game client limitations and connection latency.
The GCD for swiftskin's coil and hunter's coil is 2.51 seconds (with swiftscale up), ie 2510ms. If your ping is so bad that you can't send two ogcd uses during that time you have much bigger problems than playing Viper.

Or they are doing extremely silly things like waiting for the server to tell the client that the OGCDs are available rather than the client just assuming that they are (since there's no randomness or any particular rule to their activation). But if that's the case then they need to fix this, not change the class.