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  1. #1
    Player
    KevinM1's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah
    Posts
    23
    Character
    Q'vehn Tia
    World
    Coeurl
    Main Class
    Viper Lv 100
    I'm a physically disabled player. I have muscular dystrophy, so I can ONLY play using a controller. If Viper isn't too hard for someone like me to play, then where are the complaints coming from?

    Positionals aren't hard to execute. If you're melee DPS you park yourself on the back corner of your target where flank and rear meet, and move one step over when appropriate. AND we have two charges of True North (which I use out of laziness rather than necessity).

    I don't get this at all.
    (7)

  2. #2
    Player
    Zaredth's Avatar
    Join Date
    Nov 2016
    Posts
    45
    Character
    Loki Blackthorne
    World
    Adamantoise
    Main Class
    Ninja Lv 90
    Quote Originally Posted by KevinM1 View Post
    I'm a physically disabled player. I have muscular dystrophy, so I can ONLY play using a controller. If Viper isn't too hard for someone like me to play, then where are the complaints coming from?

    Positionals aren't hard to execute. If you're melee DPS you park yourself on the back corner of your target where flank and rear meet, and move one step over when appropriate. AND we have two charges of True North (which I use out of laziness rather than necessity).

    I don't get this at all.
    You are a God
    (0)

  3. #3
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by KevinM1 View Post
    I'm a physically disabled player. I have muscular dystrophy, so I can ONLY play using a controller. If Viper isn't too hard for someone like me to play, then where are the complaints coming from?

    Positionals aren't hard to execute. If you're melee DPS you park yourself on the back corner of your target where flank and rear meet, and move one step over when appropriate. AND we have two charges of True North (which I use out of laziness rather than necessity).

    I don't get this at all.
    As I previously mentioned, I'm also a disabled player with nerve damage issues in my right hand, and I also can ONLY play with a controller. Even then, I gravitate toward the high-APM jobs and love fighting games. I wouldn't ever ask for any game to dumb things down on my account.

    I'll tell you exactly where the "simplification" arguments come from, and it's two places primarily:

    1) The W-Cross Hotbar is NOT the default as it should be, and the game never tells you it exists. It's hidden in the settings. So, rather than controller and players having immediate access to a full 32 skills without needing to hotbar swap, they feel overwhelmed by the restrictions of the default 16 icons for their controller layout, and don't know there's a superior alternative. This is also something that encourages automation, to work around the inconvenience of not having full access to skills easily playing on controller.

    2) Passive, effort-averse players who use people like us as a shield for wanting the game to be more of a cakewalk for them. "What if a player is disabled?" They try to pander to us while treating us like we're inferior so the game needs to be "brought down to our level,". I'm disabled and I can outperform these jokers even on a bad day. They need to stop using us as an excuse, it's insulting.
    (4)

  4. #4
    Player
    KevinM1's Avatar
    Join Date
    Jun 2015
    Location
    Ul'Dah
    Posts
    23
    Character
    Q'vehn Tia
    World
    Coeurl
    Main Class
    Viper Lv 100
    Quote Originally Posted by ValStormbreaker View Post
    As I previously mentioned, I'm also a disabled player with nerve damage issues in my right hand, and I also can ONLY play with a controller. Even then, I gravitate toward the high-APM jobs and love fighting games. I wouldn't ever ask for any game to dumb things down on my account.

    I'll tell you exactly where the "simplification" arguments come from, and it's two places primarily:

    1) The W-Cross Hotbar is NOT the default as it should be, and the game never tells you it exists. It's hidden in the settings. So, rather than controller and players having immediate access to a full 32 skills without needing to hotbar swap, they feel overwhelmed by the restrictions of the default 16 icons for their controller layout, and don't know there's a superior alternative. This is also something that encourages automation, to work around the inconvenience of not having full access to skills easily playing on controller.

    2) Passive, effort-averse players who use people like us as a shield for wanting the game to be more of a cakewalk for them. "What if a player is disabled?" They try to pander to us while treating us like we're inferior so the game needs to be "brought down to our level,". I'm disabled and I can outperform these jokers even on a bad day. They need to stop using us as an excuse, it's insulting.
    I can't even use the W-Cross Hotbar (it doesn't work in Toggle mode), but I don't have any trouble. I have two combat bars I toggle between using R1:

    The first/default bar is typically for single target attacks
    The second bar is for AoE attacks

    If I need access to something else, I put it on bar 3, which I can access by quickly pressing L2->R2 or R2->L2 (I put situational things here because keeping the triggers squeezed is taxing for me (hence Toggle mode)).

    That said, I agree with your larger point - FF14 has a TON of options buried within the settings. It's one of the most accessible games I've ever played. But, getting it to where it feels good (say it with me) takes effort by the player. What really needs to be addressed is how the options are organized and described, and how tooltips are written. Positional requirements, for example, shouldn't be buried within a mound of text. They should be front and center with recast times and the like.

    And to reiterate your second point, accessibility shouldn't be used as the excuse for simplifying jobs. I've played since ARR. I played Dark Arts spam DRK. I played Cleric Stance WHM. I loved the rhythm of my Kaiten button presses with SAM. I love how VPR - because of its positionals - feels more like an actual dancer than DNC. Don't use players like us as an excuse to trivialize how jobs play. We're not asking for these changes.
    (1)