Sorry if this isn't the place for it, but I'd like to hear more about your thoughts on MNK. I wasn't aware they listened to any specific players in the leadup to them killing my favorite job (MNK).But this isn't just a "Viper" problem. It's a game-wide issue with all the jobs. The current treatment of melee DPSes has trickled down from the mistreatment of Monk that started in 5.0 and got progressively worse due to a combination of passive players demanding changes to a job they hadn't completed leveling on the altar of "trying it out," and a pair of American content creators who have had face-time with Yoshi-P himself, were directly asked about their wish-lists for the job, proceeded to suggest things they thought would be cool ideas but didn't actually fix any of the problems, and had their wish-lists granted. They have also positively promoted the gutting of the job back in 5.4 (when I quit), though this was before the patch dropped and they wound up not returning to it anyway even after the changes, while the rest of us suffered.
Arguably, MNK and what it needs is the cornerstone of pretty much everything else that is going wrong with the game's design philosophy right now.
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