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  1. #1
    Player
    RavenSho's Avatar
    Join Date
    Apr 2024
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Brucie Moon
    World
    Seraph
    Main Class
    Dancer Lv 90
    I agree with everyone here that Viper doesn't need any change.
    I know some people have complained but I think it's safe to say a lot of us are really liking the new job as it is!

    Please don't change viper! I want it to stay like this as it is a lot of fun! Keep it!
    (6)

  2. #2
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by RavenSho View Post
    I agree with everyone here that Viper doesn't need any change.
    I know some people have complained but I think it's safe to say a lot of us are really liking the new job as it is!

    Please don't change viper! I want it to stay like this as it is a lot of fun! Keep it!
    Who are these "some people"? The problem is, in spite of there being allegations of people complaining... we haven't actually seen anyone do so. If it happened on the JP forums, we've not yet seen any links to verify these claims.

    This is why I'm pretty certain it's just Naoki "I'm a white-belt at Monk" Yoshida, who needs stuff he wants to play dumbed down for him and buffed to high holy hell since he has shown on numerous live letters he doesn't understand how to do a rotation.

    I already find it insulting that every DPS job now has the combo action dotted-line marquee holding everyone's hand through the combo sequence based on what the game knows what buffs the game knows you're running low on and what you need to reapply; this gets in the way of you paying attention and knowing this is something you need to do, and going on auto-pilot and following the dotted-line marquee makes people AVOID learning the "why" instead of helping them get into it. And yet, Yoshi-P himself is the same guy who refused to give us "Hall of the Intermediate," which could have had drills on keeping your timers up, doing your positionals right, etc. He refused to give us that to help teach players, but we get THIS!?

    That is arguably what bugs me the most out of it. I think people need to stop defending the same guy who tried to gaslight us into thinking Eureka Pagos wasn't poorly designed, the players were the ones who were doing it wrong. Real Principle Skinner vibes, if you know the "Am I so out of touch? No, it's the children who are wrong," meme. People treat him like he's the second coming of Christ, but he's been out of touch for what players have wanted for years, and the dev team caters to his inability to play the game he's the director and producer of even decently.

    Tbh he's been long overdue from an exit from FFXIV, people overly praise him for "fixing" the game with ARR by copying WoW, but that story is often told with the rosiest of rose-coloured glasses and people don't remember that 2.0 at its release was still pretty bad, and Guild Wars 2 dominated FFXIV in Japan for good reason until the Japanese servers were pulled in 2015. People think level 50 content is what ARR was like when it was fresh. Oh, my sweet summer children...

    Sakaguchi seems to care a bit too much for FFXIV, I say let him take over.
    (4)