Quote Originally Posted by Zairava View Post
Not to change the subject of the thread, but I still haven't forgiven them for what they did to DRK in ShB. I'm aware this isn't anything new.
The changes to MNK directly impact the tanks and healers because of how much MNK needs to assist both of them. But I empathize with you on this for a very direct reason: I mained DRK when I started the game before switching to MNK, and was one of the first DRKs in SB to figure out you could maintain enmity by turning Grit off and just DPSing before it became popular to do so.

Oh boy, was I tortured for it. If an add so much as glanced in a caster's general direction, or a healer got so much as a love tap from a stray add I wasn't able to pull in time, the parties would throw massive fits and sometimes wait until just before the final boss of a dungeon to kick me, so my time would be wasted... even though I was still successful in being able to tank and maintain aggro while outside of tank stance.

Dark Arts was basically our primary oGCD weave, since the kit was very simple. The entire rotation was an ABC combo (MNK was ABC>123 with an XYZ combo for AoEing) that was already boring, and another ABC combo strictly for enmity. Yet they changed DA because players whined it was "spammy,". Well, spammy is what you get when we have FEWER moves instead of MORE to weave with!

Now the only tank I touch is Gunbreaker. WAR is so simple to the point where I'm just intellectually offended by the thought of touching it, as I know I'd be bored out of my damn mind playing it.

What happened to DRK is connected to the MNK/Viper/melee DPS situation, so tank mains should absolutely care about what happens with the melee DPSes, especially the actions-per-minute-heavy ones. And SMN mains were hit by this last expansion, too. MNK and SMN should be the two high-APM jobs that you work your way up the melee and caster ladders to, respectively. If Viper is like SB MNK in a tighter package, then DT MNK should be like Viper with more double-weaving.

On a side note, I'd like to point out how FFXII Zodiark is a snake with big wings and for years we were told that Hydaelyn literally kicked him into 14 pieces, and then EW comes along and gives us a very lore-violating Chaos 2.0 and pale sword lady with fish ears and messed up the sundering, but won't shut up about snakes with continued allusions to FFXII's version of Zodiark. I'd like to think everything we've been doing from SB's Parlay scene onward while the lore has been jumping the shark repeatedly is just us in a "Dream Zanarkand"-style tempered state while the real Zodiark is out there, and the subjugation of MNK is supposed to be some kind of a story thing that's being done on purpose until we break out of this bad dream that is the current state of the game and we get back to the reality where Yoshi-P actually listened to us all along... copium, I know, but it's all I have right now since the lore has been butchered so badly.