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  1. #1
    Player
    Kahnopee's Avatar
    Join Date
    Apr 2024
    Posts
    2
    Character
    Kahn'a Ohditra
    World
    Balmung
    Main Class
    Viper Lv 100
    Adding another voice to say that Viper is completely fine gameplay-wise.
    (4)

  2. #2
    Player
    vetna56's Avatar
    Join Date
    May 2016
    Posts
    2
    Character
    Yama Shi
    World
    Zalera
    Main Class
    Monk Lv 60
    Please leave viper alone, this job has been great, simple to pick up and understand. This job reminds me of HW where the jobs had alot of skill exspression. Please do not change viper
    (5)

  3. #3
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by vetna56 View Post
    Please leave viper alone, this job has been great, simple to pick up and understand. This job reminds me of HW where the jobs had alot of skill exspression. Please do not change viper
    Ah, THOSE were the days! 'Member when we adjusted our rotations depending on whether or not we had a WAR and/or a NIN in the party? Those were fun times. Now, everything's so... same-y and boring...
    (0)

  4. #4
    Player
    NovaVale's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Elysia Vale
    World
    Adamantoise
    Main Class
    Viper Lv 93
    I can agree, Viper has been a blast to play and the positional give depth to the combos. I like it when classes keep me on the move it keeps me engaged. all the moves flow so nicely and the tempo of the attacks is really satisfying I would hate to slow down the feel of Viper. It just feel very unique from the other classes and scratches a particular itch both in style and feel, I also think its fine feel busy as it just fits the aesthetic of the class. All in all In hope they reconsider changing the class.
    (4)

  5. #5
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by NovaVale View Post
    I can agree, Viper has been a blast to play and the positional give depth to the combos. I like it when classes keep me on the move it keeps me engaged. all the moves flow so nicely and the tempo of the attacks is really satisfying I would hate to slow down the feel of Viper. It just feel very unique from the other classes and scratches a particular itch both in style and feel, I also think its fine feel busy as it just fits the aesthetic of the class. All in all In hope they reconsider changing the class.
    Tempo is a good term! I like that, easier way of saying "rhythm and flow" as I've been doing it. I'm stealing that now :P Still way better than "busy" since that'll just tell the dev team to make fewer moves more spammy with multiple charges, which is the opposite of what we want. That's what they did to Riddle of Earth back in 5.4, and it hasn't ended well since.
    (0)

  6. #6
    Player
    vois's Avatar
    Join Date
    Jun 2013
    Posts
    3
    Character
    Vois Ragno
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Please DO NOT CHANGE VIPER!!!. Give it at least a patch or 2 before changing this job. The rotation is intuitive and smooth. The gameplay pace and rotation is unique and distinct from the other melee job. Please give it a patch or 2 before consider the change. Thank you.
    (3)

  7. #7
    Player
    thanatos313's Avatar
    Join Date
    Jun 2013
    Posts
    3
    Character
    Panda Kitten
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Adding to the DONT change viper club.

    Seriously it's already easy enough, I was looking up guides because its so simple I thought I was missing something.I was not.
    The xpac JUST dropped, so dont change a class based on the kneejerk reaction of players that cant be bothered to hit a target dummy for 10 seconds.
    Its simple and fast, thats a recipe for fun. Dont nerf the fun. Dont be blizzard.
    (3)

  8. #8
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    ..... we don't even know what changes are being made, and for them to say they can do it within the next 4 patches means its so small it will likely not amount to a huge difference in play style, at most what I could see them do is make it so depending on the position you are closest to flank or hindquarters, they'll make the button that lights up at the end of the combo match that positional, again if the combo can choose between flank or hind, then it lighting up on the one you're currently facing the position of would be the easiest solution to everyone's problem, or maybe I'm oversimplifying it, when I do play viper I tend to do whatever I feel like doing if I picked the wrong combo (nearly impossible since you either pick the combo that leads to the positional strikes or you don't) I two can understand both sides of the argument. Did everyone notice that the two sword gauge points in the direct of the button you need to press next in the combo if you have the two main starter buttons on the corresponding left and right keys/buttons? I play on a controller while on PC so that was a nice touch.
    (0)

  9. #9
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Selvokaz View Post
    ..... we don't even know what changes are being made, and for them to say they can do it within the next 4 patches means its so small it will likely not amount to a huge difference in play style
    they said some of the changes will be on the 7.01 patch and additional changes in the 7.05 patch which means they're intentionally trying to adjust the job before savage drops. Perhaps you misread the announcement as coming between the 7.1 and 7.5 patches?

    This said, I can't imagine any justification they can use to make the changes we can't point to another job and ask if this job can have it why can't viper? If Dreadwinder is the problem, then why isn't Gluttony a problem? If the positionals on the core rotation are the problem, then why aren't they a problem on every other melee job?
    (3)

  10. #10
    Player
    machete115's Avatar
    Join Date
    Jul 2024
    Posts
    8
    Character
    Alysea Rhena
    World
    Mateus
    Main Class
    Viper Lv 100
    VPR is a very well constructed class, proof that SE can still make great class designs with ease of entry but a high level of skill mastery. I, too, hope they don't change the class. The whole identity is fast pace, if people don't like that they do not have to play it. Further, they don't have to be good at it if they do like it but don't like how it plays.
    (7)

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