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  1. #1
    Player
    Yellu's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Arisu Tachibana
    World
    Behemoth
    Main Class
    Viper Lv 100
    Yeah... no, its barely been one week for it to need any changes, honestly if you don't enjoy the high apm of the job there's 20 other jobs for you to try. The positional thing is baffling, two positionals are on 40s CDs the other two are predictable in the 123 combo.
    (10)

  2. #2
    Player
    MrBoot's Avatar
    Join Date
    Oct 2013
    Posts
    22
    Character
    Anders Albero
    World
    Leviathan
    Main Class
    Archer Lv 100
    It already has gaps in the rotation where you're stuck waiting on the longer GCDs for certain abilities. If you can't move a few inches in-game while using your abilities, you were already doing to be doing a poor job of things anyway.
    (6)

  3. #3
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    on my word that Wuk sucks, Viper is fine and requires no dumbing down.
    (1)

  4. #4
    Player
    Gr1mwolf's Avatar
    Join Date
    May 2017
    Posts
    59
    Character
    Cian Chulainn
    World
    Exodus
    Main Class
    Viper Lv 100
    The high APM and positionals are exactly what I enjoy about playing Viper. Dumbing down those aspects as a knee-jerk reaction immediately after release runs a huge risk of making it no longer fun to play.
    (7)

  5. #5
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Even as someone who has yet to touch Viper I find it strange to make such big changes to how it plays to early on.

    I mean, I don’t remember seeing scores of threads talking about how it needed less positionals, nor the APM. So like, where did the complaints even come from lol? Even my Obviously-Super-Accurate-and-Reliable Google Translate on JP forum threads didn’t find any many major complaints about it.

    Meanwhile certain other jobs do have many, many threads about them that are going mostly unaddressed (*cough* healers *cough*) lol
    (7)

  6. #6
    Player
    ValStormbreaker's Avatar
    Join Date
    Jun 2018
    Posts
    124
    Character
    Valkyria Stormbreaker
    World
    Coeurl
    Main Class
    Monk Lv 91
    Quote Originally Posted by Connor View Post
    Even as someone who has yet to touch Viper I find it strange to make such big changes to how it plays to early on.

    I mean, I don’t remember seeing scores of threads talking about how it needed less positionals, nor the APM. So like, where did the complaints even come from lol? Even my Obviously-Super-Accurate-and-Reliable Google Translate on JP forum threads didn’t find any many major complaints about it.

    Meanwhile certain other jobs do have many, many threads about them that are going mostly unaddressed (*cough* healers *cough*) lol
    While I pointed the finger at Yoshi-"I'm a white-belt at MNK"-P, my husband says Mr. Happy is partly to blame for this. Apparently he made videos complaining that the job felt like it was "always on" and needed more down-time which he alleged might feel off-putting to some. It's not like MNK mains haven't totally been complaining for three expansions now about things that slow the job down and give us big windows where we have nothing to do because we don't have skills to push... :/

    Happy is one of the content creators who gets to have face time with Yoshi-P at fan fests and has been directly asked what he would like to see, which he has admitted to on record, and some of these things have indeed been implemented into the game. He has directly advocated for changes that have aversely affected MNK, has been a proponent of removing skill speed as a stat from the game, and made suspiciously magnanimous statements regarding certain MNK skills in SHB that pretty much killed the fun speed builds and made them impossible to use.

    This guy doesn't like going fast, and advocates for dumbing things down and removing any "race against the timer" kind of mechanics jobs had, but acts magnanimous about it. Then he tries to play politician to appease both the raiding crowd and the access SE gives him by making nice to the 220ms RPer in Limsa who is easily overwhelmed by having to learn how things work, by talking out of both sides of his mouth. He has held the simultaneous positions that VPR should be given more downtime, AND that not all jobs should cater to everyone, in order to keep his subscriber count up. It's pretty slimy and jobs have suffered by the dev team treating him like a representative for our community (which he isn't).

    Drak Gamestein is another guy who is more directly responsible for the state of EW and DT MNK, and is another person who has been in the same position as Happy, with similar access. People who don't know any better don't second-guess the things they say, because they're established. We need better content creators who aren't going to use their access so irresponsibly. My husband says he doesn't agree with everything Xenosis Vex has to say but appreciates that he seems more genuine and doesn't pull his punches when he has issues with something to appease people.
    (2)

  7. #7
    Player
    PapaSeraph's Avatar
    Join Date
    Aug 2013
    Posts
    2
    Character
    Papa Seraph
    World
    Leviathan
    Main Class
    Conjurer Lv 95
    I absolutely agree. At the announcement of dawntrail, we (the players) were promised no more ‘stale’ content. Viper is the start to that! I have really enjoyed taking the time to read the tooltips, practice at a target dummy, and learn how to best tackle the new job! I feel if we start simplifying new jobs, especially 2 days after game launch, we will be back to jobs that are near cookie cutters from the others, lacking individuality.
    (3)

  8. #8
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I feel like this decision is coming less from actual feedback and more from the devs suddenly thinking "oops, we gave it too many positionals" considering it's anomalous in a world where now even MNK and DRG have only a single positional per combo string.
    (3)

  9. #9
    Player
    Leooooeo's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Leo Finau
    World
    Phantom
    Main Class
    Viper Lv 100
    Yea, the class is the most fun I've had on melee since they took away MNK positionals. I adore the busyness amd speed, but I think the changes to oGCD ranges are good.
    (8)

  10. #10
    Player
    ItsUrBoi's Avatar
    Join Date
    Nov 2021
    Posts
    150
    Character
    Scuffed Guts
    World
    Spriggan
    Main Class
    Dark Knight Lv 100
    Do not change viper, please
    (7)

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