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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,287
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Scholar Lv 100

    Astrologian is getting a 2nd charge of Lightspeed

    ...It only took feedback for the entire duration of Shadowbringers and the entire duration of Endwalker asking for it, but we finally got it

    It'd be nice if any of the other Healer role feedback that was provided over this five-year period was also actioned on

    Source: https://na.finalfantasyxiv.com/lodes...6321a515d36909
    (11)

  2. #2
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    952
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Yay. A second charge of Lightspeed we don't need because the tyranny of the Seals System is over.

    Oh well. There's our movement tool.
    (6)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #3
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,073
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Astrologian’s ‘fixes’ are hilariously always just ‘Delayed Heals’.

    Something brought up in the past but was never acted upon until far in the future…

    Clearly Astrologian’s identity is just so strong it affects its own patch schedule.

    /s lol
    (9)

  4. #4
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    I hate these forums.
    complaining "they never listen to us" (even though they ALWAYS listen to us. they listen to us too much to our own detriment)
    complaining "they listen to us!! but it's not good enough!"

    It's so frustrating watching you complain like teenagers despite the developers doing a better job than any other mmo in existence right now.

    And just to be clear the lightspeed changes are necessary because they are increasing how many card you play. The double-weave apm of astro is going to be unhinged going forward. Can't wait for all the complaints about astro being too hard or too busy or all the bad astros that only use the damage card and throw the rest away.
    (0)
    Last edited by Zolvolt; 07-06-2024 at 09:31 PM.

  5. #5
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zolvolt View Post
    I hate these forums.
    complaining "they never listen to us" (even though they ALWAYS listen to us. they listen to us too much to our own detriment)
    complaining "they listen to us!! but it's not good enough!"

    It's so frustrating watching you complain like teenagers despite the developers doing a better job than any other mmo in existence right now.

    And just to be clear the lightspeed changes are necessary because they are increasing how many card you play. The double-weave apm of astro is going to be unhinged going forward. Can't wait for all the complaints about astro being too hard or too busy or all the bad astros that only use the damage card and throw the rest away.
    The cards have been lessened compared to what you played in EW, the fact you can remove buttons now...and can't interweave the cards (and can't rng your luck in case you have a full party of ranged, melee) makes it less APM...and yes, you can just throw the support cards away in the trash, as they are completely unneeded as speculated earlier unless of course you are a bad AST. (But that begs the question, why are you playing AST in the first place(?)). If you aren't timing your heals, then you are wasting them...(it's always been like that, these added heals are just button bloat while removing the skill expression that wasn't button bloat [which was the semblance of identity the job had])

    If you truly respected AST, you would never had want these changes...if you just wanted the "sparkly effects" then clearly you never had respect for the job. xD
    It's the feel of the job that matters, and although it had the cards which honestly made it white mage with extra steps...it is literally now just white mage with a VFX change...I remember when it actually had an identity separate from white mage, but that was a more glorious time (loved the interplay of role, job synergy).

    After five years of feedback, it's no wonder people are not in the best of moods over these QoL changes, as that is what they are. No big changes have been made to improve the state of healers after this long course of time, QoL does nothing but allow for a more smoother play. Which yes, QoL updates are needed, but not when there are more "glaring" issues to look into when concerning healers. If anything, to some people's chagrin, they took it the opposite direction and made those issues, yet again, more apparent. I wouldn't say they are doing better than any other mmo in existence, if you look at Mabinogi (although a less known mmo); that mmo is still going strong after 20+ years, has now a 6 dye channel system, is also undergoing a graphic rehaul, has had multiple combat renovations, has multiple things to work toward so you aren't bored, and has upwards of 30+ MSQ storylines. If anything, they are behind the competitors (which isn't a bad thing, there are certain elements to find charming in both mmos) but get your facts correct. Imo, the franchise is being carried in name, and thus it invites lots of people that are familiar to the franchise to give mmos a shot (people who would otherwise not have played them), which is its strong suit. If this game didn't have said name, I don't think it would be as successful. Even 1.0 had some success, as even though it was deemed "bad" it attracted enough attention to get that feedback in the first place as to why it was "bad", and it was enough attention for Square to want to continue with it. I don't think other upcoming mmos have that fail safe, as a lot of them end right at the launch of open beta (some even before then).
    (16)
    Last edited by Katish; 07-06-2024 at 10:41 PM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  6. #6
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Katish View Post
    snip.
    This is completely wrong. Astro has more buttons to press in DT than in EW (apm is 1.333 higher in DT if you use buttons correctly). THe only loss is how many malefics you cast because of astrodyne's haste being gone. But the coming changes are even overturning that with more draws and plays and lightspeeds. What you say is just not true. The cards haven't been lessened either, they have way more effects than in endwalker. The cards have been expanded, and greatly so. The added heals are only button bloat for players who don't know how to heal properly. Theres no two ways to say it. Do an expert dungeon and you're saying you're not using all your cards? Then you must be over-gcd healing. You're not playing properly if you ignore the cards as they are all incredibly useful. If the actions are useful then they are not bloat. You ignoring your actions does not make them bloat, it just means you are not playing astro correctly. Addign these abilitity did not remove any "skill expression". You're just making that up as nearly all of astro's other abilities function the exact same as they did in ew. The only difference is some dps cards were changed to support actions. Claiming that is a loss of skill expression is incredibly short-sighted.

    It seems to me like you lack an understanding of astrologian and how it works, has worked in the past and how it works currently all for the sake of astrodyne and more dps cards. But it's clear someone participating in the healer strike wouldn't have an understanding of how healers work I suppose. It's like that interview with Xenos where the healer strikes admitted they haven't been playing healers in years and yet they still are demanding healers be a certain way. It's asinine just like your views on astro. Just misplaced really.

    As per your comments on FFXIV not being the best in the market. They have the highest sub numbers CURRENTLY than any other mmo on the market. They are also the only mmo where the producer/director actively interacts with the community on a player-to-player level. He takes feedback better than any other mmo out there. Nobody can compete with yoshi p and this dev team in that regard. This is just a fact and any body who has been playing mmo's a long time can attest to that. After all it's one of the reasons ffxiv got popular again in the first place and he hasn't dwindled on it since.
    (0)
    Last edited by Zolvolt; 07-06-2024 at 10:52 PM.

  7. #7
    Player
    Katish's Avatar
    Join Date
    May 2022
    Posts
    349
    Character
    Cat Toy
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zolvolt View Post
    This is completely wrong. Astro has more buttons to press in DT than in EW (apm is 1.333 higher in DT if you use buttons correctly). THe only loss is how many malefics you cast because of astrodyne's haste being gone. But the coming changes are even overturning that with more draws and plays. What you say is just not true. The cards haven't been lessened either, they have way more effects than in endwalker. The cards have been expanded, and greatly so. The added heals are only button bloat for players who don't know how to heal properly. Theres no two ways to say it. Do an expert dungeon and you're saying you're not using all your cards? Then you must be over-gcd healing. You're not playing properly if you ignore the cards as they are all incredibly useful. If the actions are useful then they are not bloat. You ignoring your actions does not make them bloat, it just means you are not playing astro correctly. Addign these abilitity did not remove any "skill expression". You're just making that up as nearly all of astro's other abilities function the exact same as they did in ew. The only difference is some dps cards were changed to support actions. Claiming that is a loss of skill expression is incredibly short-sighted.

    It seems to me like you lack an understanding of astrologian and how it works, has worked in the past and how it works currently all for the sake of astrodyne and more dps cards. But it's clear someone participating in the healer strike wouldn't have an understanding of how healers work I suppose. It's like that interview with Xenos where the healer strikes admitted they haven't been playing healers in years and yet they still are demanding healers be a certain way. It's asinine just like your views on astro. Just misplaced really.
    They do not function the same as they did, that is objective, do you even know that the cards are 100% 1 melee, 1 ranged now? You cannot redraw those...so if you have a party filled with one or the other it's a lose on one. Question, do you even play AST(?) lel. The heals are definitely not even needed if you are playing the job correctly, are you spamming benefic II(?) Cause if you are then yes you have artificially created more to press (but in reality you don't need to do that.)

    I play extremes and savages friend, those are harder then those expert dungeons lel. Pace your heals, and you'll find you'll never have an issue...even with the previous OGCDs. It's a learning curve sure, but with time you'll understand why this is an issue. AST had the benefit of having draw and redraw disrupt some malefic spam and having to play with probability a bit (I.e if you had 3 ranged, 1 melee you would be wanting 1 ranged first then playing 50/50 for one melee one ranged) but now nothing really is disrupting malefic spam and there is little thinking needed.
    (10)
    Last edited by Katish; 07-06-2024 at 10:57 PM.
    #FFXIVHEALERSTRIKE
    1: Healers need something to do when they aren't healing, the lousy one button dps experience and occasional second just is not enough.
    2: The sustain of the nonhealer jobs has taken our job from us...which has left us nothing to do besides our lousy one button dps experience.
    3: We do not need most of the healing buttons...a lot of those buttons can straight up be removed or consolidated. Which would be a good thing to consolidate using the new sys.
    4: Pure & Shield means nothing and having any combination of the two is just overkill.

  8. #8
    Player
    Vladmiere's Avatar
    Join Date
    Jun 2017
    Posts
    89
    Character
    Etgar Valujin
    World
    Balmung
    Main Class
    Scholar Lv 84
    Yes it is a thread about the astrologian and just because you do not like Katish's opinion on the matter does not mean it is any less valid than your or my critique. Astrologian and healers in general do have its issues. I also was a Savage healer up until Darkbringer and just because someone does not have that recent experience of high end healing does not make their opinion on the matter any less valid. As long as SE gets my money than my voice has merit and mine is aligned with Katish. Healing moving over to being the domain of tanks, Astrologians descent into this monstrosity of its current iteration (which you can experience as low as level 50 easy) and healing as a whole. It is a problem and will continue to be a problem imo and other like minded. Maybe please focus on the topic instead of trying to assassinate someone's character because you deem they are not elite enough to give an opinion in your eyes. This comment is directed at Zolvolt..
    (6)
    Last edited by Vladmiere; 07-07-2024 at 05:23 PM.

  9. #9
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Vladmiere View Post
    Yes it is a thread about the astrologian and just because you do not like Katish's opinion on the matter does not mean it is any less valid than your or my critique. Astrologian and healers in general do have its issues. I also was a Savage healer up until Darkbringer and just because someone does not have that recent experience of high end healing does not make their opinion on the matter any less valid. As long as SE gets my money than my voice has merit and mine is aligned with Katish. Healing moving over to being the domain of tanks, Astrologians descent into this monstrosity of its current iteration (which you can experience as low as level 50 easy) and healing as a whole. It is a problem and will continue to be a problem imo and other like minded. Maybe please focus on the topic instead of trying to assassinate someone's character because you deem they are not elite enough to give an opinion in your eyes. This comment is directed at Zolvolt..
    objectively wrong. Karish and others like them are complaining that astrologian is in a terrible state and yet they have not played astrologian in dawntrail. Their opinion has no experience behind it because they have no played the current iteration of astrologian. Which should be a big deal to you since astrologian is so different from endwalker astrologian. Why should people who have not played the job get any say in whether it is good or bad? I'd also strongly impart to you that astro and whm are not the same job no matter how much certain people claim them to be. This is apparent if you played the two jobs in question.
    (0)
    Last edited by Zolvolt; 07-08-2024 at 02:55 AM.

  10. #10
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,287
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Scholar Lv 100
    Have you considered, Zolvolt, that the reason that their AST is still 90 is because they tried the new card system, did not like it, and decided not to level AST because they feel that the gameplay has suffered due to the change to the cards? You don't need to be max level in a job to be able to say that there's certain gameplay issues with it, especially with the cards because nothing affects them from 90-100, they don't get some magical fix via a trait in the 92-100 process

    My AST is 96, almost 97. I also have a problem with the card system (that being, it's just budget Aetherflow but I don't get to choose what to spend the stacks on, SE decided for me). I also know someone who's got it to 100, and done the EX dungeons on it, and their opinion on it is roughly similar to what we're saying. Just because you like the job now, doesn't mean that everyone has to. Trying to say 'if you don't have X job at max level, you haven't played it' is very clownshoes behaviour, because if a Job has an issue that presents itself during levelling (for example, a new player might find the new card system to be bad), then that player will decide not to level the job, and level something else instead.

    Of course, I expect that my experiences with DT AST do not count, because I'm not level 100 yet. Disregard the fact that I'm a human being, capable of extrapolation based on known data, and therefore able to estimate how AST's gameplay works at 100 based on my experience playing it in previous expansions, my experience playing the current design to level 96, and my experience playing a different healer in EX roulette with a full group of friends (therefore knowing how much damage things do there, and how much healing is required)
    (10)

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