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  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by jaxapollo View Post
    Bump: this quest is impossible, broken game
    Considering the number of players that are already participating in end game content, the quest is not impossible.

    Please read through the tips already posted in this thread, including the one that suggests doing it on Easy instead of Very Easy. We believe that Very Easy may have been mistuned.
    (7)

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jojoya View Post
    Considering the number of players that are already participating in end game content, the quest is not impossible.

    Please read through the tips already posted in this thread, including the one that suggests doing it on Easy instead of Very Easy. We believe that Very Easy may have been mistuned.
    Did we ever get verification that Easy is easier than Very Easy?
    (0)

  3. #3
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    355
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by jaxapollo View Post
    Bump: this quest is impossible, broken game
    Try pressing your buttons, not standing in the bad, and taking the towers when they spawn.
    (2)

  4. #4
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,042
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    I will admit I failed on my first try (had trouble estimating how far I would be knocked back) and ended up just going for Very Easy in order to get through it faster, as I've never enjoyed the "play as someone else" duties. I was surprised at how tight the timing is on the boss jumping the three towers. I could be wrong but I don't think it's different on different difficulty settings. Surely, the easier ones could give you just a tiny bit more time if that's what people need. That and honestly, just let people select the difficulty without having to fail first. I remember feeling incredibly humiliated by the system when doing my DRG job quests in HW as a wee sprout. Giving a selection from the start would change the vibe from "you suck lol, want to try easy mode" to "select what level of challenge you feel like facing".
    (7)

  5. #5
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I was surprised at how tight the timing is on the boss jumping the three towers. I could be wrong but I don't think it's different on different difficulty settings. Surely, the easier ones could give you just a tiny bit more time if that's what people need.
    This is the type of observation that will be helpful to SE when it comes to possible adjustments that need to be made.

    Quote Originally Posted by Fae_Valwynd View Post

    Every time someone says " read the tool tips" ... I get enormously frustrated and mad, as a console player, I cannot find where such a thing is actually explained and those shouting from the rooftops, stop being lazy and read the tool tips, might actually be a bit more helpful and tell the rest of us where they are.
    Any controller users out there that can explain how to get the tooltips? I'm a keyboard/mouse user so I can't help with this one.
    (2)

  6. #6
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    597
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    Regarding the tooltips, I don't know the specific settings for controller, but I do know many of the main combos are very non-telling.
    They just say

    1. - Random skill name
    2. - Random skill name
    3. - Random skill name

    to tell you that button rotates between the three of them, but it doesn't always tell you what these three random skills actually do. If you know the original job, some might seem familiar, but that's rarely always the case. So "read your tooltips" might be a good idea for the usual jobs, but not so much for solo duties where the tooltips say fairly little to begin with. And knowing what the skills do is no help if your disability limits your reaction time or movement under pressure etc.
    (4)

  7. #7
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Minali View Post
    Regarding the tooltips, I don't know the specific settings for controller, but I do know many of the main combos are very non-telling.
    They just say

    1. - Random skill name
    2. - Random skill name
    3. - Random skill name

    to tell you that button rotates between the three of them, but it doesn't always tell you what these three random skills actually do. If you know the original job, some might seem familiar, but that's rarely always the case. So "read your tooltips" might be a good idea for the usual jobs, but not so much for solo duties where the tooltips say fairly little to begin with. And knowing what the skills do is no help if your disability limits your reaction time or movement under pressure etc.
    If you read the tooltips:
    1 is a combo that damages and heals you.
    2 is a combo that does less damage than 1 and does not heal you.
    3 is a heal.
    4 is a ranged attack
    5 is a charge

    I didn't understand why 2 existed (a combo with less potency and no healing?) until the little guys appeared. So then I hit two and...yep it's an AoE.

    The names are immaterial; text explains what is it.
    (2)

  8. #8
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Every time one of these threads about solo duties barring progression comes up, I'm always humbled by how different my experience with the game is than with those who struggle with them.

    I wish to echo Jojoya's request that someone with experience playing on controller explain how to 'read the tooltips' would comment in detail. I might try later, but only having the game on PC I wouldn't be able to confirm if it functions the same on console.

    The problem sounds like 'easy' and 'very easy' don't really tackle what makes a duty difficult, and instead just apply some sort of blanket 'damage taken down' and 'damage dealt increased' (or enemy HP reduced) parameters, like the kind you'd see in extremely low effort game modes throughout video games as a whole. For example, does anyone think that 'easy mode' offers a well tuned challenge that likewise thinks 'normal is too hard' and 'very easy is too easy'? I'm assuming most people just jump to very easy unless they don't want to engage with the option at all.

    This thread presents a valid criticism, and the developers shouldn't be content with how these solo duties currently function. The very easy option was implemented in, I want to say, Heavensward, and likely hasn't even really been looked at closely since then (this time period also having been before duties where you play as another character, the first of which was in post MSQ in StB).

    Since the whole point of these solo duties are for storytelling, as an example solution, I don't think it would be unreasonable to make very easy mode just make you invincible or get downed for a few seconds if you fail to dodge enough and your HP is reduced to 0, that all of the 4 or 5 buttons you have just cycle automatically so you're not missing out on important cooldowns, and any pass/fail mechanics like DPS checks or having to save an ally likewise don't fail you if you mess them up.

    I would personally prefer if they carefully tuned the modes to present an appropriate challenge because I think that would help players that struggle and still want to improve our be challenge get what they want from the game, but I'm not the one struggling so I think it's fair to say my opinion on that shouldn't matter.
    (3)

  9. #9
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Minali View Post
    Regarding the tooltips, I don't know the specific settings for controller, but I do know many of the main combos are very non-telling.
    They just say

    1. - Random skill name
    2. - Random skill name
    3. - Random skill name

    to tell you that button rotates between the three of them, but it doesn't always tell you what these three random skills actually do. If you know the original job, some might seem familiar, but that's rarely always the case. So "read your tooltips" might be a good idea for the usual jobs, but not so much for solo duties where the tooltips say fairly little to begin with. And knowing what the skills do is no help if your disability limits your reaction time or movement under pressure etc.
    This is another example of them maybe assuming how players will interpret what they're given, but those main auto rotating combos almost invariably just 'deal damage', the same way many job 123 combos work (casters/healers often have 1 repeating). You can see this mirrored in PvP jobs, where they often have basic combos that auto rotate, but we can only assign the combo button to our hotbar with its unhelpful tooltip and must look further into the PvP profile menu itself if we want a more accurate description of each action.

    The assumption that I think developers are making is that players will hammer away at this button when the other buttons are on cooldown, as a cooldown itself existing implies the action would be too powerful if you could always use it without having to wait.

    Speaking of, however, do those other buttons have descriptions? Or are their tooltips likewise useless?
    (2)

  10. #10
    Player
    Melvyl's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    M'elvhyla Menyuam
    World
    Diabolos
    Main Class
    Dancer Lv 96
    I've never posted to the forum before but I decided to this time in hopes of boosting this thread.

    I always give Solo Duties a try but never feel bad about using "Very Easy" to complete them if I can't get them on the first try. I found this one so frustrating that I haven't even tried it in two days.

    I've watched videos, read the tooltips, I understand (I think) what you are supposed to do and have yet to make it past halfway.

    This badly needs nerfing.
    (4)

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