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  1. #281
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Azurymber View Post
    uhh given that i'm a casual, no.
    I'm just saying in THIS SPECIFIC GAME there are a lot of people who are -very- casual. Meaning they don't want to play it until 2.0, but still want to finish the story and see the new content. These are the people who just return at patches for 2 or 3 days and then go back to SWTOR or WoW or another game.

    For -those- people, this fight is too much of a hassle. They want to come back, do the new stuff in a day or two, and leave. And when you have no ls, pickup parties are difficult for this fight since it takes a few runs for people to get the hang of things. And many pickups break after an hour or 2.

    So for -those- people who want to rush the content and don't normally play (meaning they aren't as skilled with controls, have less-amazing gear, and may not know all the moves), this fight is a turn-off.

    For 2.0 I think every fight should be like this, and the boss fight should be even harder. FF11 had a good difficulty level for their stuff. And since there is no death, i think difficulty should be even higher.
    Story is just as much a reward for hard work as drops are.

    And are you seriously advocating making such detailed changes to 1.0, which is being discontinued soon, for people who want to pop in for a couple days then leave?

    Those people are not worth it if they cannot put in the time to do the story proper, and their subscriptions will not be missed.
    (8)

  2. #282
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Darkillumina View Post
    The fight is easy as long as your mages aren't gimp. The problem is most mages are used to face-rolling something in a safe spot and thus can't pay attention to the battle-log if their life depended on it. This battle is neat because it actually forces them to move around and actually you know, pay attention.
    I believe many players who are DoM main do take their role seriously and do pay attention.

    But unfortunately, the developers seem to be the ones who want mages to appear idle by requiring us to stay still for spell casting and to perform no actions in order to start the regeneration of MP. I liked it better when we could move around, but that's a whole other discussion.

    As for this fight... once you understand it, I find that going in as a DoM class is actually quite dull compared to other endgame fights.
    (1)

  3. #283
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    The fight is actually pretty simple once you understand it, the only real trouble is the part right before and after he teleports to the top, he starts spamming AoEs and it could throw people off and kill anybody not paying attention.

    Hard mode is what I'm worried about lol.
    (0)

  4. #284
    Player
    Destinova's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    484
    Character
    Destinova Drakar
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Wow ppl need to get back to console games if they think this fight is to hard. How many tries did it take you to beat sorceress Adel in FFVIII? If you even played it.
    (0)
    Dont Forget 3 Oct 11 | Vi Veri Veniversum Vivus Vici

  5. #285
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Azurymber View Post
    uhh given that i'm a casual, no.
    I'm just saying in THIS SPECIFIC GAME there are a lot of people who are -very- casual. Meaning they don't want to play it until 2.0, but still want to finish the story and see the new content. These are the people who just return at patches for 2 or 3 days and then go back to SWTOR or WoW or another game.

    Sorry but that is well below casual. Casual could range from playing a few hours a week to say 15-20 hours a week. Someone that just hops on for patches is someone that is just keeping up with the game they do not fall into the casual category. Your friends do not deserve the win.
    (10)

  6. #286
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Krausus View Post
    Sorry but that is well below casual. Casual could range from playing a few hours a week to say 15-20 hours a week. Someone that just hops on for patches is someone that is just keeping up with the game they do not fall into the casual category. Your friends do not deserve the win.
    The term you are looking for is "patch player" which is the lowest tier of player in any mmo.
    (9)

  7. #287
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    Wait, you are suggesting the fight should be easier so people who can barely be bothered to play can have a win?
    (3)

  8. #288
    Player
    Goufunaki's Avatar
    Join Date
    Oct 2011
    Location
    California
    Posts
    516
    Character
    Goufunaki Rammstein
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Alright, I'll add my experience.

    I've finished the fight twice, both with different pick up groups.

    It's not that bad, honestly. Everyone just needs to know what to do, and not quit after a couple of failures.
    (0)

  9. #289
    Player
    Deathmask's Avatar
    Join Date
    Jun 2012
    Posts
    76
    Character
    Alucardrx Tepes
    World
    Sargatanas
    Main Class
    Lancer Lv 46
    Its not too hard, but it's harder thank i think it should be. Considering it is a finishing quest without rewards besides some seals i believe its challenge excludes too many ppl.
    (0)

  10. #290
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I wouldn't mind if they toned him down just a notch. Holding hate on him hasn't really been the issue on my so-so PLD, except for when he gets off a particularly bad stun and then proceeds to spam his Lance attack... which I still haven't gotten the hang of dodging.

    The real problems I've encountered thus far are his HP regen during the 2 hour (which lasted for like 4 minutes on my last run, what the crap?) and his AoE - even holding him in the sweetspot in phase 2 he seems to get off some AoE that'd normally miss the others.

    He also used Fierce Ravensbeak on me, which still confounds me as I had hate and was tanking him at the base floor when he just suddenly warped up then came back down and fragged me... one of our BLM's was upstairs at the time dealing with a meteor, but can he just switch targets like that mid-attack?

    Currently 0/6 on him, and getting fed up. My gear's up to date (though hardly "ideal") and all the people I've run it with have all been good with the general strategy etc, I just seem to keep running into a brick wall every time we get close to the win. SOMETHING goes wrong, every time... @_@
    (0)

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