Quote Originally Posted by Azurymber View Post
I never argued story based content should not require work. I'm arguing for this game WHICH WILL NOT EXIST IN A FEW MONTHS, the story content should be easy to give -all current players- a chance at experiencing it.

Fights of this difficulty should be saved for 2.0.

My main concern for casuals is that this fight requires a lot of practice, and if every time you get a party for the fight you have new ppl, you need to spend 1-2 hours practicing it before they figure out where to stand and what to do, very few ppl will complete it

So it makes it really hard for anyone without a serious ls to complete.
Known strategy is out, a pick-up group can get this fight accomplished if they are aware of it.

Additional this fight has a very low gear requirement. All it takes is being aware of what you needed to do, which you were not aware, therefore you failed.

Read the strategy, try again. It will be easy by comparison to your previous experience.