Player
Bloom on everything, metal surfaces reflecting intense light, heck even the characters hair or skin somehow reflect bright light, halo light effects, you name it.
The worst part is none of this was present on the benchmark or the character creation preview.
I get less headaches going outside w/o sunglasses during sun peak hours with 40 celsius than playing this bad graphical implementation. No sarcasm.
Last edited by Klauth; 07-05-2024 at 01:11 AM.
adding my voice to this as well because especially the late game content is filled with flashing, blinking laser light shows that are constant and ratchet me up to extremely overstimulated and disoriented really fast. There needs to be accessibility options that provide an alternative form of the telegraphs or something, I've been playing this game for years and rarely have struggled even remotely this much until now.
I wonder if the accessibility department has been on holiday for the past 8 years.
No but really..
This game is in dire need of proper accessibility. Too much visual noise, too much hyperfocus on cinematics in encounters to the point where it actually comes at the expense of being accessible (Do not conflate ease of access with actual accessibility)
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