After a few days to get over how upset I was over how different my character looked in the 7.0 benchmark, I decided to gather my thoughts and put that energy to make a thread of things that I hope the devs will look at while fine-tuning the Graphics update.
I play on PS4, gamma is set to 50% by default, with the same setting on the benchmark this is the results I got.
To say I was devastated is an understatement. I have 40 characters, 37 of them are face 2 Roegadyn, and no matter how I changed the options, I could not get my character to look right. And no, looking at her in the trailer did not help. The colors were still washed out and looked bad, and a lot of the features of Female Roegadyn have changed a lot and completely changed the impression of the face.
I took the time again to try with the beta set to 25% game and 0% and it helped a lot for the colors though everything still looks like it has a yellow/green/grey hue to it.
Though the colors are almost correct, a lot of features still look wrong.
So I took the time to point out some things that I think change the face too much.
I'm sure most people are probably not seeing many differences, but I look at this face almost everyday and to me it uncanny in a bad way.
1 & 2. You can see that the upper lips shape has been drastically changed. This is mouth option 1. In the 7.0 benchmark the lip has lost a lot of shape and definition.
3. This is eye option 1. While in the current game the lashes have a gentle slop down, they now slope up. It's not just for this eye option either. Every single eye option has lashes that slope up. This gives the face a much sharper look than before. The only eye option for face 2 that slops down a little is eye option 4, and those eyes are smaller and rounder.
All of the noses on face 2 look too round, too bulbous. The noses on the other faces don't look at bad, so I'm confused as to why all of the nose options on face 2 were made to look so different. There are already threads that complain about how they've lightened our nose ash smudge, so I'll leave those here;
Benchmark Graphics Update - Hellsguard Roegadyn (Smudgegate 2024)
Benchmark Feedback for Hellsguard Roe: Bring Back The Smudge
For mouth 1 They don't look as drastically changed from the front, though the lack of lip shine makes them look thinner overall, the lack of shade in the corner also changes the impression of the lips. None of the other options fair any better.
I don't feel like the profile view looks too different, and from above looks great too... but I do not look at my characters from this angle very often...
And lastly, the cupids bow\philtrum.
This is much more noticeable on my darker skinned characters, but the philtrum ridge above the lips do not match up with the lip on any of the face options other than face 4. It looks bad in my opinion, it elongates the area between the nose and mouth and gives the impression of a chimpanzee muzzle.
I would like it if it matched the contour of the lip, I can't think of ever seeing a person where the cupids bow and lip were so mismatched.
I'd prefer none.
There is also already a thread with complaints about the change in our pupils so I'd like to point folks to that for feedback on that;
[Graphic Update Feedback] Female Roegadyn Eyes
That's all I have for now, I hope that the devs will consider these adjustments. I've been Roegadyn since 2013, I love
my characters with all my heart and it's so heart-wrenching to look at them and to think that come Dawntrail I'll never get to enjoy the game with them.
Thanks for your consideration!