Like I get it, it's the start of a new saga.
"It's gonna be ARR again so it's expected that the MSQ isn't that great and we should have low expectations."
But why? This very game was BUILT on criticism and learning to improve from such. Haven't they learned from the original ARR? Every other day someone says how crap ARR is. So why are people lowering their expectations and accepting that the MSQ might not be great just because "It's the ARR".
Screw that. I don't want another ARR experience. I want them to IMPROVE on the ARR-Like questing/story experience.
"It's not as good because there's a lot of world building."
Right. So does that mean that Shadowbringers wasn't good either? Shadowbringers had to sell the entirety of Novrandt to us and by the time the credits rolled, Norvrandt felt like a second home to us. An Eorzea away from Eorzea so to speak. We learned of the people and history in Lakeland, Amh Araeng, Kholusia, Il Mheg, Raktika. And each step along the way, it was well written and engaging. Sure it had that dip during the Trolley arc where it DRAGGED but that was the only part where it dragged. But it did all of that while setting up future patches and Endwalker.
We learned about Urqopacha, Kozama Uka, Yak Tel, Shaaloani, Solution Nine. But never did I feel engaged at all. I didn't care more about Tural than I did before I hopped off the boat. In fact, I cared more about Solution Nine than I did every other zone combined.
There is a way to make world building fun and engaging. We have all seen it for ourselves in what many consider the best Expansion story. Why are we settling for less when we know they can do better?