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  1. #1
    Player
    Judge_Xero's Avatar
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    Mar 2011
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    Ul'dah
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    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60

    More PLD Enmity Builds

    Working on a build at the moment that I feel with be pretty promising.

    (Thanks goes to Mealstrom)

    Edited: and Sword Coheir, since I just read a post that he already
    made a very similar gear setup to this a week ago ^^


    Storm Lieutenant's Cutlass: Accuracy : +20, Storm gear set (5): Attack Power +30
    Lominsan Officer's Overcoat Str : +10, Dex : +10, Vit : +10, Mnd : +10, Sanction: Defense +70 (<----wtf!!)

    Cobalt Gauntlets (STR + 39 MND +3) Tripple Meld
    Cobalte Celata (MND + 42 STR +3) Tripple Meld
    Militia Sabatons: HP : +110, Vit : +3, Mnd : +3, Accuracy : +2
    Storm Sergeant's Hoplon: Healing Magic Potency : +5, Defense : +5, Sanction: HP +100
    Milita Choker: Acc + 5 ENM + 30
    Sentinels Plate Belt Vit + 3 Mnd + 3 (HP + 100) Double Meld
    Storm Sergeant's Bracelets: Attack Power : +3, Storm gear set (3): Str +7
    Storm Sergeant's Earrings: Attack Power : +4, Storm gear set (4): Crit Attack Power +7
    Felt Trousers: (18 STR, 20 VIT) Double Meld

    2 X HQ Rubalite Rings (+36 STR)
    Accuracy Foods

    Final Stats
    STR 341
    MND 295
    VIT 280

    I realize that Vitality is a bit low @ 280. But who cares, when Sanction gives you + 70 Def
    The Base STR without bonus is 208. So an extra 133 STR will help keep those Enmity combo multipliers filled. Plus from 214 (without bonus stats) MND to 295 is a good jump too (81)
    (1)
    Last edited by Judge_Xero; 07-27-2012 at 04:47 AM.
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  2. #2
    Player
    Dzian's Avatar
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    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    I don't see much emnity on your emnity build????

    The way my Paladin is right now.

    MH-Mogblade
    OH- Thornamans Purpose
    Head- Gallant Coronet
    Body- Gallant Surcoat. (i spam my mp as much as poss so can't really beat it)
    Hands- Sentinals (double heavens eye acc+30)
    Legs- Gallant (had sentinals blew them up haven't seen more since)
    Feet- Sentinals (double hp meld 147 total)
    Waist- Sentinals (double ToR emnity +45)
    Ear- Stonewall i(not really alot of options)
    Neck- Electrum +1
    Wrist- Coral +1
    rings- mind+36

    Think I total about +90 emnity with all that.

    Working on getting Militia gear also as i am aiming to get a 4k+ hp kite/trash set
    Just need the cuirass and tights and maybe switch out a few accessories.
    (1)

  3. #3
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    I dont sugest it, but if one was soo inclined to build an enmity set, you can get +30~ enmity on a sward and belt fairly easly , maybe purchase it off wards , those type of melds are kinda common. If you wanted to boast about your enmity build should prolly be sporting somthing like 3x touch of rage IV on both the belt and sward. to include the hamlet chocker +30 enmity, stone wall earing , some enmity wristlests, shield with +5 enmity (its name escapes me at the moment), and dark light armor. thats if you wanted to max enmity builds. Again , I personally do not recomend this, but if enmity is your #1 priority, thats a build to be proud of. +mind on the helm dose not hurt either, remember the more mind you stack the more fast blade > flat blade combo is worth in enmity, but i wouldnt suggest going with an insane mind build either. to each their own, and good luck
    (0)

  4. #4
    Player
    Dzian's Avatar
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    Feb 2012
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    Ul'dah
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    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    i wasn't boasting. i simply saw the thread title and the op didnt quite match up. my gear is far from perfect and i have no interest in spending all my days grinding for darklight given that nothing in the game requires it and chances are come 2.0 it's likely to be obselete.

    the hamlet choker meh. stacking emnity in every slot is a terrible idea which is what i was expecting to see with the thread title
    (0)

  5. #5
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    Quote Originally Posted by Dzian View Post
    i wasn't boasting. i simply saw the thread title and the op didnt quite match up. my gear is far from perfect and i have no interest in spending all my days grinding for darklight given that nothing in the game requires it and chances are come 2.0 it's likely to be obselete.

    the hamlet choker meh. stacking emnity in every slot is a terrible idea which is what i was expecting to see with the thread title
    oh, sorry you mis understood, the post was directed at the orginal poster. I agree, stacking enmity in every slot is not only not needed (given you know how to tank with pld) but is also teribly wastefull of sloting stats. I wont get into what i recomend , as it is clearly a undesirable , but I will say enmity should not be an issue for any knowledgeable tank.
    (0)

  6. #6
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aceofspades View Post
    I dont sugest it, but if one was soo inclined to build an enmity set, you can get +30~ enmity on a sward and belt fairly easly , maybe purchase it off wards , those type of melds are kinda common. If you wanted to boast about your enmity build should prolly be sporting somthing like 3x touch of rage IV on both the belt and sward. to include the hamlet chocker +30 enmity, stone wall earing , some enmity wristlests, shield with +5 enmity (its name escapes me at the moment), and dark light armor. thats if you wanted to max enmity builds. Again , I personally do not recomend this, but if enmity is your #1 priority, thats a build to be proud of. +mind on the helm dose not hurt either, remember the more mind you stack the more fast blade > flat blade combo is worth in enmity, but i wouldnt suggest going with an insane mind build either. to each their own, and good luck
    Yeah, sorry. From my thread title, I didn't mean, a build in which there was a lot of +Enmity stacked.
    The idea was a build that generates a ton of Enmity.
    (0)
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  7. #7
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    Just curious as to why people keep under rating vit and def, I promise not to get on another rant about it, but serously... Defense is certainly not broken in any situation. to sacrafice defence for somthing as trivial as HP or STR is just insanity. Dont mis understand please, Im not trying to dis anyones build, but it confuses me as to where people get the motivation for such builds? I have seen damn near every chart that explains how DEF is broken and HP rules supreme , HOWEVER when doing the actual testing, none of those charts make any sense , except for one, in wich they did very minamal amounts of def increase to test , and where suprised to see that +10 def didnt take alot of sting off a HNM hit.... LOL, Enmity is a priority for a tank, but luckaly SE gave us enmity ablities that tie into proper stat builds, sadly we dont get the same ATK + boost from vit like war but I would imagine thats to keep from over powering PLD like they did war, reguardless, there is aboslutly no reason to neglect deffensive stats on this game for your tank.
    (0)
    Last edited by Aceofspades; 07-26-2012 at 08:50 AM.

  8. #8
    Player
    Judge_Xero's Avatar
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    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Aceofspades View Post
    Just curious as to why people keep under rating vit and def, I promise not to get on another rant about it, but serously... Defense is certainly not broken in any situation. to sacrafice defence for somthing as trivial as HP or STR is just insanity. Dont mis understand please, Im not trying to dis anyones build, but it confuses me as to where people get the motivation for such builds? I have seen damn near every chart that explains how DEF is broken and HP rules supreme , HOWEVER when doing the actual testing, none of those charts make any sense , except for one, in wich they did very minamal amounts of def increase to test , and where suprised to see that +10 def didnt take alot of sting off a HNM hit.... LOL, Enmity is a priority for a tank, but luckaly SE gave us enmity ablities that tie into proper stat builds, sadly we dont get the same ATK + boost from vit like war but I would imagine thats to keep from over powering PLD like they did war, reguardless, there is aboslutly no reason to neglect deffensive stats on this game for your tank.
    I agree that Defense is pretty important (+70 Defense with Sanction)
    But I did sacrifice adding a lot of Vitality for the sake of STR and MND.
    The main issues I was having with running PLD with a Defense/VIT and ENM build was that you didn't leave yourself much time to stop spamming attacks and skills to be able to dodge attacks.

    The reason behind this build is that it generates a lot of Enmity through extra Damage + Combo Multipliers.
    So much in fact, that you are able to dance around bosses and avoid heavy damage, without the worry of losing Hate.
    The downside is the fact that you need to know the fights and be ready to move.
    (0)
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  9. #9
    Player
    SwordCoheir's Avatar
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    Dec 2011
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    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aceofspades View Post
    Just curious as to why people keep under rating vit and def, I promise not to get on another rant about it, but serously... Defense is certainly not broken in any situation. to sacrafice defence for somthing as trivial as HP or STR is just insanity. Dont mis understand please, Im not trying to dis anyones build, but it confuses me as to where people get the motivation for such builds? I have seen damn near every chart that explains how DEF is broken and HP rules supreme , HOWEVER when doing the actual testing, none of those charts make any sense , except for one, in wich they did very minamal amounts of def increase to test , and where suprised to see that +10 def didnt take alot of sting off a HNM hit.... LOL, Enmity is a priority for a tank, but luckaly SE gave us enmity ablities that tie into proper stat builds, sadly we dont get the same ATK + boost from vit like war but I would imagine thats to keep from over powering PLD like they did war, reguardless, there is aboslutly no reason to neglect deffensive stats on this game for your tank.
    Well to say Def/VIT is broken is a little misleading, it's more along the lines that D-level messes with Def/VIT's properties so sharply it either sets the defense needed to hit the point of diminishing returns either way to high or way to low.

    But to be perfectly honest, even with my offensive setup the hit to defense and increased damage I took was relatively minor compared to the large boost my DPS received. In the same token all HP/Enmity setups likely have only partly defensive differences between someone who went all out Def/VIT, so it kind of defaces the overall value of Def/VIT and gives much more merit to other stats.
    (1)

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  10. #10
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    Quote Originally Posted by SwordCoheir View Post
    Well to say Def/VIT is broken is a little misleading, it's more along the lines that D-level messes with Def/VIT's properties so sharply it either sets the defense needed to hit the point of diminishing returns either way to high or way to low.

    But to be perfectly honest, even with my offensive setup the hit to defense and increased damage I took was relatively minor compared to the large boost my DPS received. In the same token all HP/Enmity setups likely have only partly defensive differences between someone who went all out Def/VIT, so it kind of defaces the overall value of Def/VIT and gives much more merit to other stats.
    now , I certainly will not say that you could not have experianced what you said, but it has been my experiance that the amount of damage I mitigate is far more then mertiable in comapairson to the hp boost i could have gotten if my teir 4 materia was hp instead. when compaired to a triple melded hp set, my double melded def/vit set took roughly 30% less damage on both boss mobs and normal mobs (roughly 200+ hp points less per normal attack on boss mobs), every triple meld of teir 4 hp materia is roughly 180-200ish hp... I belive that most people dont see big dividens in thier def/vit gear when faced with HNMs /Boss mobs, simply because they have not stacked it with sufficient numbers, keep in mind with full pt buff and protect i run 900ish def , with food and other buffs I am well over 1k def, my vit is still just under 400, once I hit 500 vit, i completely expect CC's "100 TONZE" to hit me for triple digits instead of the normal quad digits. once I can do this, I will fraps and parse it, hopefully this will be suffice to prove that IF stacked to sufficient numbers DEF and VIT builds are super effective, I do understand , however, that untill I do this, there will still be strong critisim against a def vit build, wich i am ok with, But I would incourage anyone thethe gil power to do so, to test what i have posted, 1k def should be realtivly easy to attain with double/triple melds allowing you to add vit in other places, now attaining 500 vit is gona be a pain in the padded ass, lol gl.
    (0)

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