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  1. #31
    Player
    Melphina_Dragonfyre's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Melphina Dragonfyre
    World
    Balmung
    Main Class
    Warrior Lv 90
    I don't think pictomancer needs to be dialed back too much. A slight nudge in potency should be a good start. It's important to not swing the pendulum TOO far in one direction, otherwise you go from a situation where a class is too strong to one where it's dysfunctional and nobody wants to play it. That's not healthy for the game. We've seen it too often in other classes to know how bad it feels when a class gets butchered.

    I also want to point out that the reason picto looks so strong in dungeons is because there's a lot of large trash pulls and picto's AoE capability is kinda over the top. More than anything that's what's making them look so good in mass pulls. The Motif/Muse combos are what set picto apart from other DPS in dungeons. Hammer time is basically berserk. Direct hit AND critical AND an AoE? Three times? same with pom muse, winged muse, and that moogle is a bit much. However, when you look at pictos single target DPS it's not THAT out of line with the other DPS. It can do with some dialing back. Cut some percentages off the potencies, but don't go overboard. I'd rather see the other classes buffed some than picto nerfed to the ground (the black mage rework is universally agreed upon to be bad too, so comparing picto to BLM isn't the best gauge atm). Nobody is EVER happy when a class that people have fun playing gets butchered. Small incremental changes are usually better than large sweeping upheavals. Let's keep this in mind ok.
    (0)
    Last edited by Melphina_Dragonfyre; 07-04-2024 at 07:31 AM.

  2. #32
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    As someone who swapped from blm due to "balance changes" gutting all the best qualities of it as a need, only to give them to picto, ill just share my thoughts from the blm thread

    would understand that if picto didn't come out with 5 instant cast 1k+ potencies, a flexible rotation, subtractive pallete combo hitting for nearly 4 xenoglossy. A heal, a mit, AND a damage buff. Motifs can be instant casted with the 40 second swift cast reduction for insane damage + utility outpacing the "selfish dps" job. It's painful. Flarestar is not enjoyable to me personally, and their starry skies is way bigger if an area the leylines.

    All with no timers to juggle or anything else.
    It has all the power and fluidity I loved about blm, without anypunishment. If all of picto was reflavored to blm, with color and subtractive being astral and umbral clones I would be the happiest blm in the server. But that isn't the case. We got gutted and Now I feel dirty abandoning my favorite job I've played for a decade on. I suffered through the down points with the job Because there was nothing like it even at its worst. Playing as a picto has me feeling the way so many people do about their changed models with this update. I'm playing a stranger. My wol was a blm all the way and now i just retired during dawntrail to be bob ross. It's a shame and still bothers me that this was so prudent for them to nerf us into the ground. While warrior solos the entire game save for raids.

    You can't tell me my job had to lose all this, only to give it to the new one. Either it's a problem to exist in the game or it isn't
    (4)

  3. #33
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    781
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    In my opinion, they will only nerf it very slightly, as they did with the Reaper in 6.0 who was also broken.
    They will most likely increase the potency of the other casters, who are currently too weak, to compensate the gap between Pictomancer and them.
    (0)

  4. #34
    Player
    Melphina_Dragonfyre's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Melphina Dragonfyre
    World
    Balmung
    Main Class
    Warrior Lv 90
    The black mage issue is a separate one from picto though. Picto's rotation and game flow feels perfect. They nailed the job and I thoroughly enjoy playing it. Right now its potencies are a bit too high though, and that can do with some dialing back. But overnerfing pictomancer to compensate for what they did to black mage is not the answer. Fixing black mage should be a separate priority. BLM didn't deserve what it got, and undoing that damage should take precedence over anything else. I've played black mage since heavenward and I loved the iteration from endwalker. Playing picto right now feels much like playing blm in endwalker did. It feels good to play, and that shouldn't be taken away from it. Reducing its damage is fine, but it doesn't need anything more. And black mage needs some attention and love. They need to seriously reconsider how they revamped the class, because it's not working out very well.
    (10)

  5. #35
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    781
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Anyway, the entire caster category absolutely needs an adjustment,
    maybe even a complete overhaul.

    Unfortunately, this won't happen before 8.0.

    As for the Pictomancer, they need to adjust its kit, which has all the versatility every caster dreams of.

    This includes casts, mobility tools when really necessary, and a bit of support.

    If they really want to balance the Pictomancer, they need to remove the 5% team buff, remove the group shield,
    and slightly reduce its DPS by taking away the crit hit from the hammer except on the last hit.
    (0)

  6. #36
    Player
    Altera's Avatar
    Join Date
    Jul 2011
    Location
    Bergen
    Posts
    1,154
    Character
    Chandani Aranka
    World
    Odin
    Main Class
    Black Mage Lv 100
    i have mained BLM since 1.0. Every single expansion, I have enjoyed BLM fully. But Dawntrail has broken that fun. It is way too busy with all the bars and procs timers etc to keep track of and find time to spend it all. I either forget to refresh thunder due to struggling getting Flarestar off, and sometimes Xenoglossys gets 3+1overcharge. And there is sooooo much movement in these fights, we need more Triplecast charges or have casttime reduced a lot or Timers on thunder and enochian extended.

    I for the first time do not like how BLMs feels to play, and I do not like any other Jobs, and Ive leveled all Jobs until Dawntrail but never found one I wanted to swap to. And I think if they dont fix this issue soon, I feel my time in XIV is finally over as the one Job i love to play, is super frustraing to play now

    Revert the changes and try again. Remove Flarestar, bring back Ice Paradox and buff spells to compensate for any power Flarestar might have brought. And add gear with Spell Speed /DET for once. As BLM will all have to go full Spell Speed now I feel to get enough time for everything

    I think I would rate Dawntrail BLM worse than 1.0 BLM, and that says a lot xD
    (1)
    Last edited by Altera; 07-04-2024 at 08:36 AM.

  7. #37
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    933
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Having seen some halfway competent Pictors around, I agree that their potencies need toning down. It can easily outdo other DPS jobs by several hundred DPS.
    (2)

  8. #38
    Player
    Azebra's Avatar
    Join Date
    Jun 2018
    Location
    Ul'dah
    Posts
    32
    Character
    Vanitas Archiviste
    World
    Famfrit
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Magikazam View Post
    To me it crazy Picto can do so much damage, with utility and a fluid rotation that really forgiving if you drop it.
    This absolutely, I always see people mention its utility when discussing how much DPS it does currently, but less so how forgiving the rotation is. I may sound like a salty BLM main saying this (I'm really not, I'm enjoying picto's flexibility a lot, I'd probably switch to maining it until if/when adjustments to BLM's current state are made, but someone in the group i play with is already on it), but it having that much damage for a rotation that does not actively punish you for not playing it properly, besides just overcapping on your muses, seems a bit skewed to me. Like with summoner, if the damage between casters is about equal (I'm assuming that picto will likely get nerfed to around that level at worst) why would you ever pick the class thats less forgiving and has no utility for prog? Before anyone takes this the wrong way this also doesn't mean I want BLM be just a forgiving as picto either, I love the timers and the feeling of accomplishment you get from keeping them up.
    (1)
    "This is Thancred."

  9. #39
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    For rdps, the casters needs to be like that :

    Blm (no rez) > pct (no rez but mobility/utility) > smn (rez) > rdm (rez+)

    As for now it’s :

    Pct >> blm = rdm > smn

    Which is completely absurd

    Now for comparison between melees/casters rdps, both blm/pct needs to be in line with melees, and then ask yourself, who has the most party utility, shields, personnal utility and who is the hardest to play (long pct-blm cast ? Viper Mutiple positional ? Melee uptime ? Etc), from that you can establish an rdps ranking between them
    (4)
    Last edited by CaedemSanguis; 07-04-2024 at 09:26 AM.

  10. #40
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by PercibelTheren View Post
    Having seen some halfway competent Pictors around, I agree that their potencies need toning down. It can easily outdo other DPS jobs by several hundred DPS.
    Viper/Sam and rpr (wtf?) are better than pct in adps
    (0)
    Last edited by CaedemSanguis; 07-04-2024 at 09:36 AM.

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