1) PCT does the highest damage at the highest percentiles with favourable crits and KT. Sounds great, and it's also useless for balance.
2) This community really, really, really needs to put this to rest: "selfish" jobs don't need to top every DPS chart in the world. They are meant to have more personal damage that makes up for the raid damage other jobs can provide. Raid buffs are not utility, they are damage. Damage is damage, it doesn't matter where it comes from. Think about it for a second: what's the point of having a raid buff if the damage I can provide will always be inferior to the job without any buff? What am I gaining from it?
3) Why do melee players complain so much? Why is missing a GCD (if even that) the end of the world? You have ranged GCDs (except for MNK), use them if necessary. Use your gap closers, use the plethora of tools in your arsenal to deal with disengagement, even if it results in a small DPS loss. Welcome to basic caster/healer gameplay, enjoy your stay. We sometimes accept small (and sometimes not that small) DPS losses because it's the nexr best thing to do in that instance. We are fine, we all survived this traumatic event. So can you you melee players, I promise.
4) Devs don't maniacally balance jobs based on every tiny bit of utility they might have. How would that even work? Do you tax every utility in the same way regardless of what it does? Do you use a hierarchy or what? How much do we tax Tempera Grassa? Arcane Crest? Mantra? Dismantle? Nature's Minne?
Tempera Grassa is good, yes. You also wouldn't notice if it was gone. Healing and mitigation keep getting stronger and damage just doesn't keep up with it. Are we really acting as if PCT's shield makes or breaks a run? Also ignoring the fact that it makes PCT even more fragile than RDM (and a dead DPS is a significant DPS loss, you know)?
Even though this community loves to make up apocalyptic scenarios, I assure you that no one is going to tell the SAM player to swap to PCT because of Tempera Grassa. Or because they need PCT's absurdly high damage (?) compared to SAM's pitiful output (?).