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  1. #1
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Realfoxy View Post
    1. Legacy ultimate balance should actually matter, SE just doesn't give a shit about it for some reason. I'd rather they keep it in mind while balancing than not.

    2. I agree that it's good to have some job differentiation, I just don't think that having such a clear damage difference is good differentiation.

    3. Really don't get this sentiment when DPS checks were a major part of on patch difficulty for TOP, and the DPS check for it was still relevant even a few patches later.

    Anyway, I'd just prefer that PCT get some of its damage shifted into its uptime combos rather than its muses, that would mitigate the problem somewhat.
    1) They should matter but they don't. It's not that SE doesn't care, it's just that it is a big task that doesn't match the resources the game has. We have tons of job that gain and lose skills with a new expansion and some of them undergo mid-expansion reworks or changes. We also keep getting new jobs and new ultimates. It's a lot of work for a team that already struggles to design and balance jobs for current content

    3) TOP is one ultimate out of five. In other words, the proverbial exception to the rule. If the DT ultimates have strict DPS checks, then we will be able to talk about the paradigm shift in Ultimate design.
    (2)

  2. #2
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Realfoxy View Post
    3. Really don't get this sentiment when DPS checks were a major part of on patch difficulty for TOP, and the DPS check for it was still relevant even a few patches later.

    Anyway, I'd just prefer that PCT get some of its damage shifted into its uptime combos rather than its muses, that would mitigate the problem somewhat.
    While I'm ambivalent towards your suggestion (it could work), it's funny that it wouldn't change much of anything in TOP, because the phases with a tight check- p1 and p6- are pure uptime.

    Quote Originally Posted by AvoSturmfaust View Post
    Picto needs a nerf, and even with Squares Mentality to just bring everyone up it doesnt work this time, we are not talking about a small gap or a lil bigger gap, we are talking about 8% to the next highest DPS, its way too much.
    Where are you getting this figure from? I can't even challenge this because I can't find this specific number anywhere.
    (1)
    Last edited by Galvuu; 07-26-2024 at 11:45 PM.

  3. #3
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Galvuu View Post
    While I'm ambivalent towards your suggestion (it could work), it's funny that it wouldn't change much of anything in TOP, because the phases with a tight check- p1 and p6- are pure uptime.



    Where are you getting this figure from? I can't even challenge this because I can't find this specific number anywhere.
    Just ask the Balance Mentors, its like always a hot topic there, and if you wanna clearly numbers, check FFLogs, do a bit Math and you see it for yourself.
    (2)

  4. #4
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Picto needs a nerf, and even with Squares Mentality to just bring everyone up it doesnt work this time, we are not talking about a small gap or a lil bigger gap, we are talking about 8% to the next highest DPS, its way too much.
    (5)
    Last edited by AvoSturmfaust; 07-26-2024 at 09:29 PM.

  5. #5
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,916
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Picto needs a nerf, and even with Squares Mentality to just bring everyone up it doesnt work this time, we are not talking about a small gap or a lil bigger gap, we are talking about 8% to the next highest DPS, its way too much.
    No what PCT needs is a reduction in the ability for it to crit to an insane level at the 100th percentile without affecting anything below 95 because that’s its only real balance problem

    Any nerf that’d just flat “it’s 8% stronger so nerf it 8%” will murder it at anything below 90
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #6
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Supersnow845 View Post
    No what PCT needs is a reduction in the ability for it to crit to an insane level at the 100th percentile without affecting anything below 95 because that’s its only real balance problem

    Any nerf that’d just flat “it’s 8% stronger so nerf it 8%” will murder it at anything below 90
    FFlogs has done irreparable damage to this community. It's hard to teach people about crit variance and that a raid buff is not utility.
    (8)

  7. #7
    Player
    WhensMarvel's Avatar
    Join Date
    Sep 2014
    Posts
    29
    Character
    Marunouchi Survivor
    World
    Leviathan
    Main Class
    Reaper Lv 100
    Quote Originally Posted by rewd View Post
    FFlogs has done irreparable damage to this community. It's hard to teach people about crit variance and that a raid buff is not utility.
    You have a lot of takes on raid buffs for someone who does not even raid lmao
    (4)

  8. #8
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,916
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by WhensMarvel View Post
    You have a lot of takes on raid buffs for someone who does not even raid lmao
    But he is objectively correct, a raid buff is not utility, it’s just damage, same as raid buffs that generate a follow up (plentiful harvest, oracle radiant encore)

    Saying “it does good damage and has a raid buff as well it’s so strong” is a pointless statement as its damage is being calculated based on its raid buff contribution

    The only buffs that really could double as utility would be cards and DP as they allow you to control who you are buffing so you can do things like feeding gear to the DP, and as expected they are specifically excluded from cDPS for this reason
    (6)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #9
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    No what PCT needs is a reduction in the ability for it to crit to an insane level at the 100th percentile without affecting anything below 95 because that’s its only real balance problem

    Any nerf that’d just flat “it’s 8% stronger so nerf it 8%” will murder it at anything below 90
    Its not about nerfing it 8%, that is not what i said, i literally said Picto is 8% AHEAD of everything else, and it needs a nerf to it, nerf it a bit while buffing the other one up, that will happen in the end, so you dont kill Picto, i have no issue at all when Picto is a TOP DPS Class,
    (2)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,916
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    Its not about nerfing it 8%, that is not what i said, i literally said Picto is 8% AHEAD of everything else, and it needs a nerf to it, nerf it a bit while buffing the other one up, that will happen in the end, so you dont kill Picto, i have no issue at all when Picto is a TOP DPS Class,
    It’s 8% AHEAD at 100, whereas at 50-95 it’s perfectly balanced and below 50 it falls away very hard

    This is the problem, you cannot look at PCT’s 100 and go “yep it’s overpowered nerf it” because you are missing that 99 in 100 PCT’s won’t reach that ceiling, the job needs its ability to crit fish reduced in the starry muse window, not actually take a raw percentage nerf even if that percentage nerf is less than 8%
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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