When the changes to gap closers were announced I was very apprehensive, but as with most things in the game I try to reserve judgement until I actually play it to be fair. Well now I've actually played it and I can say without a shadow of a doubt that these new gap closers feel very unsatisfying to use compared to what they replaced.
To be clear, I have no problem at all with the damage being removed from gap closers. Now they can be used for their intended purpose and I'm fine with that. The issue is that each job's gap closer had a unique animation that suited their job, and now they all do the same generic dash with slightly different particle effects.
Old GNB: A stylish sideways spinning front flip.
New GNB: Generic dash.
Old DRK: Using the weight of your massive sword to propel yourself forward.
New DRK: Generic dash.
Old DRG: Leaping a mile into the air to sail across the battlefield and land on your enemy.
New DRG: Generic dash.
If the intended goal after the battle content rework is to make the jobs unique again, this change is the opposite of that goal.
I request that the devs bring back the old gap closers and just remove the damage. If that is not possible because the old gap closers look like attacks then fair enough, but please make their replacements look as unique as the old ones. For example, instead of a basic dash perhaps the GNB one could have your character fire a gunblade round into the ground to propel themselves forward or something. That's just off the top of my head but the sky is the limit as long as the dashes suit the vibe of the job.
This is doubly so for the DRG gap closer which should 100% be a jump and not a dash. I would rather take my chances using Elusive Jump to get where I need to go because it feels awesome to use. So did flying into combat with Spineshatter Dive. Just remove the damage from Spineshatter Dive. I don't think any reasonable person will take serious issue with the fact that you're technically hitting the enemy with your internet lance but not doing damage.
Thanks for reading!
tl;dr: The new gap closers lack the flavor of their respective jobs and feel unsatisfying to use. Please bring back the old ones without the damage or make new animations that are more unique for each job.