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  1. #21
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,601
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by aiqa View Post
    I meant the dynamic resolution checkbox (that checkbox enables upscaling in certain situations). Then set the resolution slider to 100 and disable the dynamic resolution checkbox. That completely disables any upscaling. So any remaining issues have nothing to do with upscaling.
    Didn't we already have that before the graphical update? Not being able to set FSR (or DLSS) off in the drop box feels weird to me and makes me think something is going on under the hood.
    (2)

  2. #22
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    307
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Oh and about the idea to set the resolution scaling to 99. All that does is let FSR do a tiny bit of upscaling which you shouldn't really notice. But an inherent part (the biggest part) of FSR1 upscaling is a sharpening filter. So basically setting the resolution scaling to 99 enables a sharpening filter. And while that isn't a terrible way to enable a sharpening filter, it's not the best way. For sharpening I would use the Nvidia/AMD sharpening filters (from either driver, gfroce experience, nv app, etc), at least that way you have control over the amount of sharpening.

    Quote Originally Posted by DiaDeem View Post
    Didn't we already have that before the graphical update? Not being able to set FSR (or DLSS) off in the drop box feels weird to me and makes me think something is going on under the hood.
    Oh yes, the UI is weirdly designed. And is sure to confuse people. And yes you were already able to set resolution scaling and dynamic resolution before the patch. They should have designed new menu options, not weirdly force it into existing options.

    But still, it does work like I explained. Enable FSR, resolution scaling to 100%, and disable dynamic resolution to disable any upscaling.
    (3)
    Last edited by aiqa; 07-02-2024 at 10:15 AM.

  3. #23
    Player
    DiaDeem's Avatar
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    Jan 2014
    Location
    Ul'Dah
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    1,601
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by aiqa View Post
    Oh and about the idea to set the resolution scaling to 99. All that does is let FSR do a tiny bit of upscaling which you shouldn't really notice. But an inherent part (the biggest part) of FSR1 upscaling is a sharpening filter. So basically setting the resolution scaling to 99 enables a sharpening filter. And while that isn't a terrible way to enable a sharpening filter, it's not the best way. For sharpening I would use the Nvidia/AMD sharpening filters (from either driver, gfroce experience, nv app, etc), at least that way you have control over the amount of sharpening.
    Thank you for the insights!
    (1)
    Last edited by DiaDeem; 07-02-2024 at 10:12 AM.

  4. #24
    Player
    Aurelle_Deresnels's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Aurelle Deresnels
    World
    Jenova
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by DiaDeem View Post
    It is weird alright. I don't think this is intended, though I know FSR1 to be kinda trash at its job. Most games use FSR2, but that would require XIV to upgrade its API to DX12 (Which apparently Yoshi-P mentioned at some point??)

    Someone above mentioned a checkbox to turn off upscaling, but I can't find it. Waiting on their response...
    I gave 99% resolution another go, and I think I know what the issue is - the oversharpening effect messes with our shape perception, going "oh, oh, important edge here!" too much. I definitely noticed weird edges a lot, and it slows me down with shape-related mechanics like following the footprints in Ktisis Hyperborea. Which is, unfortunately, also unplayable for me, since rapid shape perception for complex shapes is a huge part of decoding animation tells.

    And to make matters worse, it isn't even entirely stopping my system from blurring out; it just makes that less likely. :| Turning off anti-aliasing entirely makes the blurring less likely still, at the cost of even worse edges.
    (2)

  5. #25
    Player
    Aurelle_Deresnels's Avatar
    Join Date
    Oct 2021
    Posts
    120
    Character
    Aurelle Deresnels
    World
    Jenova
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by aiqa View Post
    It's not easy to see the difference between video compression stuff and blur from the game. The bitrate isn't good enough for that. Youtube doesn't even allow that.

    What antialiasing setting are you using? The TSCMAA + Jitter has a temporal component, so could cause blur in motion. But note that without temporal antialiasing, you can't fix the escessive shimmering in FF.
    I've tried both FXAA and off for antialiasing. I can deal with the shimmering.

    What I can't deal with is my character blurring out and then unblurring every second or so. I can see it clearly in the original recording, as well as in the game, but screenshots have a hard time capturing the effect and demonstrate nothing about the frequency.

    Quote Originally Posted by aiqa View Post
    I meant the dynamic resolution checkbox (that checkbox enables upscaling in certain situations). And set the resolution slider to 100. When you do those 2 things, you completely disables any upscaling. So any remaining issues have nothing to do with upscaling.
    I have dynamic resolution off and the resolution slider at 100, along with radial blur off, and yet I have this exact blurring issue that looks very much like upscaling not keeping up - and it wasn't there before 7.0.

    It makes a lot of sense that those settings should disable upscaling, since going from one resolution to the same resolution all the time shouldn't involve any changes, but I'm not convinced that they actually do so in practice.
    (4)

  6. #26
    Player
    Nitelancer's Avatar
    Join Date
    Jan 2014
    Posts
    147
    Character
    Ponder Nite
    World
    Adamantoise
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Aurelle_Deresnels View Post
    I've tried both FXAA and off for antialiasing. I can deal with the shimmering.

    What I can't deal with is my character blurring out and then unblurring every second or so. I can see it clearly in the original recording, as well as in the game, but screenshots have a hard time capturing the effect and demonstrate nothing about the frequency.



    I have dynamic resolution off and the resolution slider at 100, along with radial blur off, and yet I have this exact blurring issue that looks very much like upscaling not keeping up - and it wasn't there before 7.0.

    It makes a lot of sense that those settings should disable upscaling, since going from one resolution to the same resolution all the time shouldn't involve any changes, but I'm not convinced that they actually do so in practice.
    Yea, it's the same for me. Disabling or enabling dynamic resolution at 100 scaling makes absolutely no difference in terms of blurriness. Setting the frame rate threshold below 30 makes no difference either no matter what my fps is. The only thing that helped was changing 3D resolution scaling to 99 (with the "enable dynamic resolution" box unchecked), which makes me think there is a bug when the setting is at 100. This is the only setting I have changed with all other settings being on the maximum preset at 1080p, and it looks fine now.
    (1)
    Last edited by Nitelancer; 07-02-2024 at 12:21 PM.

  7. #27
    Player
    Synoke's Avatar
    Join Date
    Aug 2011
    Posts
    15
    Character
    Synoke Excrucio
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    https://www.reddit.com/r/ffxiv/comme...off_upscaling/

    Follow these instructions to turn it off.
    (0)

  8. #28
    Player
    PrincessLily's Avatar
    Join Date
    Apr 2019
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    32
    Character
    Princess Lily
    World
    Mateus
    Main Class
    Scholar Lv 100
    LOL you guys on old hardware ? On ps5 looks awesome and x.
    (0)

  9. #29
    Player
    Nitelancer's Avatar
    Join Date
    Jan 2014
    Posts
    147
    Character
    Ponder Nite
    World
    Adamantoise
    Main Class
    Lancer Lv 100
    Quote Originally Posted by PrincessLily View Post
    LOL you guys on old hardware ? On ps5 looks awesome and x.
    Ryzen 5700X3D and RTX 4070 Super
    (2)

  10. #30
    Player
    CosmoBabylonia's Avatar
    Join Date
    Feb 2024
    Posts
    86
    Character
    Vigna Ghina
    World
    Coeurl
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by PrincessLily View Post
    LOL you guys on old hardware ? On ps5 looks awesome and x.
    No, pretty newish hardware: 5800X3D and 6900 XT.

    Also why did they only put in FSR 1? FSR 3 is almost out and most games have at least 2.0 or even 2.1.

    Correction: FSR 3 is already out....
    (2)
    Last edited by CosmoBabylonia; 07-02-2024 at 03:43 PM.

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