Hi, good morning. I don't know if this is the right place to give feedback based on technical performance but after trying DLSS 3.5 implementation I have to say I'm kinda disappointed. No quality levels, no DLAA and when we enable it, it makes the game to look too blurry. Edit: It also disables during cutscenes producing visual artifacts in textures and breaking Depth of Field

I wonder if it'd be possible to improve this aspect by:
- Adding quality selectors: Quality, Balanced, Performance, Ultra Performance
- Add DLAA as an option
- Not mandatory but a configurable resolution rate would be great (see Cyberpunk 2077 dynamic implementation)
- Also it'd be great having AMD CAS filter that's used for FSR when setting it at 99. So players can configure this at their own liking.

Thank you for reading!