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  1. #1
    Player
    Malthir's Avatar
    Join Date
    Sep 2018
    Posts
    362
    Character
    Malthir Durnith
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ahelissa View Post
    I think one of the things they could do is bring in Western localization earlier in the writing process. It seems like something is getting lost in translation, and the dialogue is unbelievably repetitive. I'm annoyed that characters are still talking halfway through nearly every cutscene. 50% of the cutscene dialogue is just restating things in different words like they had to give a 10 minute presentation but only wrote a 4 minute one. I don't speak JP at all, so I don't know if that's a cultural thing with their language or what. But it feels way off in English.
    To be fair if this post about the Japanese forums https://www.reddit.com/r/ffxivdiscus...dawntrail_msq/ is to be believed, the writing is no better in it's native language.
    (20)

  2. #2
    Player
    Audson's Avatar
    Join Date
    Nov 2022
    Posts
    9
    Character
    Audson Tayuun
    World
    Diabolos
    Main Class
    Bard Lv 90
    I have similar thoughts as well. I made a post about it here.
    I noticed your post was moved from the quest section to this section; it might happen to mine as well.
    (0)

  3. #3
    Player
    R1V3N's Avatar
    Join Date
    Jul 2024
    Location
    Solution Nine
    Posts
    23
    Character
    Riven Automata
    World
    Raiden
    Main Class
    Scholar Lv 100

    And better general content

    There is a bunch of stuff super easy to do, like the Solution Nine inn, which props are already ingame that are just not there. or Solution Nine Housing. Its not even hard, the map and style and props are already there and they have the code programmed for other cities, its just copy paste and we just don't have that.
    (4)

  4. #4
    Player
    CosmoBabylonia's Avatar
    Join Date
    Feb 2024
    Posts
    86
    Character
    Vigna Ghina
    World
    Coeurl
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Ahelissa View Post
    I think one of the things they could do is bring in Western localization earlier in the writing process. It seems like something is getting lost in translation, and the dialogue is unbelievably repetitive. I'm annoyed that characters are still talking halfway through nearly every cutscene. 50% of the cutscene dialogue is just restating things in different words like they had to give a 10 minute presentation but only wrote a 4 minute one. I don't speak JP at all, so I don't know if that's a cultural thing with their language or what. But it feels way off in English.
    Since you mentioned JP... Usual caveats apply for below. I'm rummaging through their image boards with Google translate right now to find more gems.

    (25)
    Last edited by CosmoBabylonia; 07-02-2024 at 05:12 AM.

  5. #5
    Player
    sindriiisgaming's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    1,430
    Character
    Sugar And'spice
    World
    Twintania
    Main Class
    Reaper Lv 100
    Quote Originally Posted by CosmoBabylonia View Post
    Since you mentioned JP... Usual caveats apply for below. I'm rummaging through their image boards with Google translate right now to find more gems.

    some of these are absolutely savage lmao
    (6)
    Quote Originally Posted by sindriiisgaming View Post
    your titanmen, hes titanmen IM TITANMEN are there anymore titanmens i should know about?

  6. #6
    Player
    Verathel's Avatar
    Join Date
    Jun 2024
    Posts
    94
    Character
    Verathel Tetras
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    It's pretty good point, an excellent story hides that pretty well and personally never cared about it in SHB and Endwalker even Stormblood...Once it becomes less good you start to notice it.

    They could definitely spice it up or at least do what WOW does and add more rares, treasures and achievements for players to do.
    (7)

  7. #7
    Player
    HappyTrees's Avatar
    Join Date
    Jun 2024
    Posts
    14
    Character
    Phthalo Blue
    World
    Maduin
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Verathel View Post
    It's pretty good point, an excellent story hides that pretty well and personally never cared about it in SHB and Endwalker even Stormblood...Once it becomes less good you start to notice it.

    They could definitely spice it up or at least do what WOW does and add more rares, treasures and achievements for players to do.
    I agree. It's been years since I played WoW, but from what I remember Blizzard utilizes the zones a lot better. You're rewarded for exploring and you can find a lot of cool stuff hidden in treasure chests or by killing rare mobs. It gives you a reason to explore the zones and helps break up the monotony of questing. Meanwhile, in Endwalker, I felt like I was being shuffled from one area to the next. Outside of aethercurrents or gathering there's not much reason to explore the zones and they only seem to exist for the sake of the MSQ.

    FFXIV has a linear story, but I think too much emphasis is placed on the actual story and not enough on the gameplay. Epic cutscenes are nice and all, and I have to say what I've seen of the Dawntrail ones are very well done. But at times it feels more like I'm playing a visual novel instead of an MMO.
    (8)

  8. #8
    Player Battler-Ushiromiya's Avatar
    Join Date
    Mar 2022
    Posts
    196
    Character
    Battler Ushiromiya
    World
    Malboro
    Main Class
    Paladin Lv 82
    Quote Originally Posted by Valkret View Post
    First off, I am not referring to the story. I am talking about the gameplay. We are now on the 5th expansion and the MSQ formula remains the same; talk to a couple of npcs, do some fetch quest, talk to more npcs, kill one or two mobs every couple of hours, rinse and repeat. It's feels extremely outdated. I think in the span of an expansions MSQ (excluding trails and dungeons) we probably don't get to kill more than 30 mobs.

    We were able to overlook this in the past two expansions because the story being told was so good. In my opinion no matter how hard SE tried, they were never going to be able to to capture the magic in storytelling that we've had for the past several years with one single expansion. Just because these type of stories take time to build and it takes time to create an in depth world and complex characters. And I am ok with that, I went into dawntrail fully expecting the story to be average. But I did not expect to be so bored playing through it.

    Part of me is actually happy that a lot of people are not liking the story, so we can finally realize that outside of the story, how boring and monotonous the MSQ content actually is. The other part of me is a little upset that SE actually thinks that 6+ hours of boring fetch quest is acceptable content.

    When it comes to the MSQ, SE has been riding on the back of their brilliant writers and amazing storytelling. I am hoping that this less well received start to a new story serves as a wake up call for them to finally modernize the gameplay aspects of the MSQ.
    Words words words I ain't readin allat
    (0)

  9. #9
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Battler-Ushiromiya View Post
    Words words words I ain't readin allat
    I'm sorry, but this is some next-level irony coming from an Umineko fan.
    (7)

  10. #10
    Player
    CosmoBabylonia's Avatar
    Join Date
    Feb 2024
    Posts
    86
    Character
    Vigna Ghina
    World
    Coeurl
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by missybee View Post
    I'm sorry, but this is some next-level irony coming from an Umineko fan.
    He is just spinning the chess board around. He got you good huh?
    (1)
    Last edited by CosmoBabylonia; 07-02-2024 at 03:37 PM.

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