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  1. #101
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Skies View Post
    Hrm... Let's give it some analysis and see how much stuff is there.
    We already know there will be a 1.23a, so let's keep it in mind they're doing a couple of lettered patches.

    Six new Side-Quests.
    "To Kill a Raven", the Legatus Battle quest. Presumption of mine it will be at least a reasonably long quest, I don't think the fight will be any easy either since he is categorized under 'Primal'.
    New Faction Leves. Let's not underestimate that content, why introduce new leves, specially Faction ones? They have a reason, I don't know yet.
    Skirmish. I think we're all retty excited about it.

    The following zones have had their enemies placement altered: Brittlebark, Crooked Fork, Glory, Twinpools, Sandgate, Bearded Rock, Moraby Bay, Iron Lake, The Isles of Umbra, Woad Whisper Canyon, Bentbranch, Lynxpelt Patch, Verdant Drop.
    Most of those are really out of the goddamn way, although some of them are also nearly primary spots (Bentbranch?). I will simply say it's suspicious if anything because there was no real reason to go to those places before, maybe there is now.

    There are four pieces of Coliseum gear, and they are not crafted. Which means they drop from somewhere. And if they are included in the patch notes? It means that they are already avaiable (unlike say, the Officer weapons, which were datamined before they were in the patch notes, so we knew what they were before they were in the game). I don't think they are related in any way to Nael's battle as well, it makes no sense.

    Player Search feature included three new areas: Rivenroad, Turtleback Island and Locke's Lie. I believe one or two of them is for Skirmish, but what about the other?

    Also: Notice they did not include the Yukatas in the patch notes, nor the new dance emote, OR the summer festival quest. We know the event is coming. Simple guess is that it's coming into the next lettered patch.

    There we go, a nice summing up, I do think there is a lot of content here, really.
    Good point. I'm especially curious about the areas in which the enemy placement has changed. It sounds like something is going down there. And you're right: it's a really interesting mix how major low-level camps such as Bearded Rock are mixed in with (up until now) level 60-99 out of the way places like Lynxpelt Patch.

    I'm really curious as to where Rivenroad is, too. Rivenroad...
    (0)

  2. #102
    Quote Originally Posted by NefarioCall View Post
    I am also curious as to if enemy redistribution means garleans walking around..
    or if it means full on strongholds. The chipset to build them exists now,
    so laying it down around the game world shouldn't be too tremendous a task (comparatively).
    They would have stated if there's new strongholds, plus we already have 1 for each beastmen race in game currently + garleans. Not to mention tiny outposts they have too.
    (0)

  3. #103
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by neorei View Post
    [dev1458] Enemy placement has been adjusted in the following areas:


    Brittlebark, Mor Dhona
    Crooked Fork, Coerthas Eastern Highlands
    Glory, Coerthas Eastern Lowlands
    Twinpools, Coerthas Western Highlands
    Sandgate, Eastern Thanalan
    Bearded Rock, Lower La Noscea
    Moraby Bay, Lower La Noscea
    Iron Lake, Upper La Noscea
    The Isles of Umbra, Western La Noscea
    Woad Whisper Canyon, Western La Noscea
    Bentbranch, Central Shroud
    Lynxpelt Patch, East Shroud
    Verdant Drop, East Shroud



    :O

    maybe get ride of those lvl 99s?
    They are all Level 99s now, actually.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #104
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by SuzakuCMX View Post
    They are all Level 99s now, actually.
    Hell doesnt matter if the mob is lvl 69-99 gonna one shot you anyway.
    (0)

  5. #105
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Elexia View Post
    They would have stated if there's new strongholds, plus we already have 1 for each beastmen race in game currently + garleans. Not to mention tiny outposts they have too.
    Qiqirns, Goblins, Sylphs, and Sahagin don't have strongholds.

    Sahagins aren't even physically in the game yet, are they?
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  6. #106
    Quote Originally Posted by SuzakuCMX View Post
    Qiqirns, Goblins, Sylphs, and Sahagin don't have strongholds.

    Sahagins aren't even physically in the game yet, are they?
    Nope, and Qiqis and Goblins aren't central to the storyline yet so it would be odd to suddenly traverse a stronghold of theirs. Sylphs they only really need to remove the roadblock from allowing us to access their 'home' so I doubt they'd announce "we removed the tree blocking you from the sylph village"...then again SE probably would use patch note space for something like that.

    xD
    (1)

  7. #107
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Rivenroad is most likely just the battlefield you fight Darnus in.

    Also people seem to have overlooked this line as I haven't seen it mentioned at all in this topic yet

    [dev1454] New faction leves have been added.

    Possibly means that Templars etc gear is now easier to obtain.

    The colleseum gear is the only real unknown from this patch... it can come from 1 of 3 spots it seems

    -Skirmish (though I thought I read that the weapons would be the only rewards from skirmish)
    -Legatus (But seems to be quest battle)
    -New Faction Leves


    Also the Caravan change is dumb, to fix people running to the end it now requires you to be in a party. This now causes MORE problems, as you can grief people by not inviting them to the party so that they won't get the seals possibly.

    Also for people so concerned about not hitting mobs.... You can calm chocobo's down to restore HP. I am sure thats sufficient if you are unable to hit mobs because you cannot react fast enough.
    (1)

  8. #108
    I don't think anyone overlooked that so much as those working on relics or the 100k gil from leve history didn't think too much of it since faction leves outside of that have been largely useless xD.

    Also for people so concerned about not hitting mobs.... You can calm chocobo's down to restore HP. I am sure thats sufficient if you are unable to hit mobs because you cannot react fast enough.
    I'm sorry..how many caravans have you done? a BLM (or two) can burn down the entire group of enemies before they get anywhere near the chocobo..you can't restore the HP of a chocobo whose HP is already full xD.
    (0)

  9. #109
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Elexia View Post
    I don't think anyone overlooked that so much as those working on relics or the 100k gil from leve history didn't think too much of it since faction leves outside of that have been largely useless xD.



    I'm sorry..how many caravans have you done? a BLM (or two) can burn down the entire group of enemies before they get anywhere near the chocobo..you can't restore the HP of a chocobo whose HP is already full xD.
    As a WHM, I'm just hoping that healing my party members and buffing them counts as participating...
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  10. #110
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Elexia View Post
    I don't think anyone overlooked that so much as those working on relics or the 100k gil from leve history didn't think too much of it since faction leves outside of that have been largely useless xD.
    Not true! I have Scar and Defeather at Dragonhead so we can reset our cooldowns after a Garuda wipe. (Starting a leve, even shared, refreshes all your cooldowns in case you didn't know.)

    (Yes. I'm mostly kidding. That's not a real use.)
    (0)

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