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  1. #1
    Player
    Funky's Avatar
    Join Date
    Jun 2011
    Posts
    150
    Character
    Funky Dood
    World
    Masamune
    Main Class
    Conjurer Lv 36
    Quote Originally Posted by hrdndv View Post
    Yukatas are not really new.
    i know, i did play FFXI for 5 years lol
    (0)

  2. #2
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    I just think the best is in lettered patch. For now, i'll take Nael. After Nael, the "him" :E
    (0)

  3. #3
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Patch feels a little underwhelming, but I will see what happens, probably some things not wanting to be spoiled.
    (1)

  4. #4
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    This is just what I expected. Skirmish and Nael Van Darnus fight, mixed with some new items. I have a feeling we're not going to fight the "final" version of Nael this patch, by the way.

    I just hope, hope, hope we'll see some of the "drastic changes" to the landscape. Pretty please SE!
    (2)
    Last edited by Mug; 07-25-2012 at 10:12 PM.

  5. #5
    Player
    Vydos's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Character
    Ronberku Vantarius
    World
    Balmung
    Main Class
    Gladiator Lv 93
    What's with the frowny faces everyone? Did you really think they'd toss in lots of content in the conclusion patch? Wouldn't really make sense considering the servers will eventually go down to introduce 2.0. Which is slowly but surely getting quite close.

    Also I'm guessing like many of you, that they left quite a few small things out for spoiler reasons.

    I mean nothing about landscape changes. Yet mobs are being rearranged in every (and quite specific) zones? hmm...
    S-E is not telling us everything...>_>
    (3)
    My gallery of regulart art and random drawings: http://www.dropbox.com/gallery/10502152/1/New%20sketchbook?h=7762c3


  6. #6
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Vydos View Post
    What's with the frowny faces everyone? Did you really think they'd toss in lots of content in the conclusion patch? Wouldn't really make sense considering the servers will eventually go down to introduce 2.0. Which is slowly but surely getting quite close.

    Also I'm guessing like many of you, that they left quite a few small things out for spoiler reasons.

    I mean nothing about landscape changes. Yet mobs are being rearranged in every (and quite specific) zones? hmm...
    S-E is not telling us everything...>_>
    Yes I agree.. Why would they Change certain zones and not others? and there are some that don;t make any since at all ( Bentbranch? XD

    Brittlebark, Mor Dhona ( Obviously in this place.. but in that place it seems everything is fine where they are when I went thewre on United we stand.. nothing was really killing me)

    Crooked Fork, Coerthas Eastern Highlands ( I never been to that area)

    Glory, Coerthas Eastern Lowlands ( Again why a place like this when Nothing really kills you?)

    Twinpools, Coerthas Western Highlands (Never been there)

    Sandgate, Eastern Thanalan ( I remember going there once and there was high level Mobs I think)

    Bearded Rock, Lower La Noscea ( Low level area again :P)

    Moraby Bay, Lower La Noscea ( Don't remember it)

    Iron Lake, Upper La Noscea ( 37-44ish camp, nothing really sticks out here)

    The Isles of Umbra, Western La Noscea ( New Area? " Thought it was for Skim. battle content...")

    Woad Whisper Canyon, Western La Noscea ( New Area? " Thought it was for Skim. battle content...")

    Bentbranch, Central Shroud ( Low level Area again :P)

    Lynxpelt Patch, East Shroud ( Never been too)

    Verdant Drop, East Shroud ( Never been too)

    ------------------------------

    In Short this places they "rearranged mobs" are either in Low Camps.. which doesn't make any since at all unless its for the 7th Umbral Content, Unknown places that only a select few went to ( Explorer's) Places like Verdant Drop, and Lynxpelt Patch...

    Obviously SE has more up their sleeves than people think.
    (1)

  7. #7
    Player
    hrdndv's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    301
    Character
    Terak Alonia
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Starlord View Post
    Yes I agree.. Why would they Change certain zones and not others? and there are some that don;t make any since at all ( Bentbranch? XD

    Brittlebark, Mor Dhona ( Obviously in this place.. but in that place it seems everything is fine where they are when I went thewre on United we stand.. nothing was really killing me)

    Crooked Fork, Coerthas Eastern Highlands ( I never been to that area)

    Glory, Coerthas Eastern Lowlands ( Again why a place like this when Nothing really kills you?)

    Twinpools, Coerthas Western Highlands (Never been there)

    Sandgate, Eastern Thanalan ( I remember going there once and there was high level Mobs I think)

    Bearded Rock, Lower La Noscea ( Low level area again :P)

    Moraby Bay, Lower La Noscea ( Don't remember it)

    Iron Lake, Upper La Noscea ( 37-44ish camp, nothing really sticks out here)

    The Isles of Umbra, Western La Noscea ( New Area? " Thought it was for Skim. battle content...")

    Woad Whisper Canyon, Western La Noscea ( New Area? " Thought it was for Skim. battle content...")

    Bentbranch, Central Shroud ( Low level Area again :P)

    Lynxpelt Patch, East Shroud ( Never been too)

    Verdant Drop, East Shroud ( Never been too)

    ------------------------------

    In Short this places they "rearranged mobs" are either in Low Camps.. which doesn't make any since at all unless its for the 7th Umbral Content, Unknown places that only a select few went to ( Explorer's) Places like Verdant Drop, and Lynxpelt Patch...

    Obviously SE has more up their sleeves than people think.
    I tried to get to all of these places. LOL Got killed in most of them. Some are really interesting with high lvl mobs that just stare at you. But what about the other places that we go to all the time with no high lvl mobs? We do low lvl lvling at Bearded Rock... it is for beginners... why change it??? Maybe Skirmish recruiting area??? But why change the mobs??? This patch notes thing is driving me crazy...
    (1)

  8. #8
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by hrdndv View Post
    I tried to get to all of these places. LOL Got killed in most of them. Some are really interesting with high lvl mobs that just stare at you. But what about the other places that we go to all the time with no high lvl mobs? We do low lvl lvling at Bearded Rock... it is for beginners... why change it??? Maybe Skirmish recruiting area??? But why change the mobs??? This patch notes thing is driving me crazy...
    I don't know why but " The Isles of Umbra" is exciting me for some reason :P. I agree its driving everyone insane.. even for a person like me who is generally calm about most things LOL.

    http://forum.square-enix.com/ffxiv/t...806-21-2012%29

    All things under 1.23

    - Seventh Umbral Era battle quests ( Its in Plural in which there is more than this "1" GC quest, or perhaps the Side Quests are part of the 7th Umbral Content)

    - Addition of Seventh Umbral Era monsters ( That's probably the main reason for the Rearranging of Mobs but why places so far away unless something is there that we need to get/kill etc

    - Addition of map objects /Addition of Seventh Umbral Era-related objects ( I think this is in Conjunction with the 7th Umbral Mobs because of the fact of why makes us go all the way out there without doing something there for a mission or quest)

    If I think of any possible solutions I will post them.
    (0)
    Last edited by Starlord; 07-25-2012 at 10:59 PM.

  9. #9
    Player

    Join Date
    Mar 2011
    Posts
    185
    Quote Originally Posted by Starlord View Post
    Yes I agree.. Why would they Change certain zones and not others? and there are some that don;t make any since at all ( Bentbranch? XD

    Brittlebark, Mor Dhona ( Obviously in this place.. but in that place it seems everything is fine where they are when I went thewre on United we stand.. nothing was really killing me)

    Crooked Fork, Coerthas Eastern Highlands ( I never been to that area)

    Glory, Coerthas Eastern Lowlands ( Again why a place like this when Nothing really kills you?)

    Twinpools, Coerthas Western Highlands (Never been there)

    Sandgate, Eastern Thanalan ( I remember going there once and there was high level Mobs I think)

    Bearded Rock, Lower La Noscea ( Low level area again :P)

    Moraby Bay, Lower La Noscea ( Don't remember it)

    Iron Lake, Upper La Noscea ( 37-44ish camp, nothing really sticks out here)

    The Isles of Umbra, Western La Noscea ( New Area? " Thought it was for Skim. battle content...")

    Woad Whisper Canyon, Western La Noscea ( New Area? " Thought it was for Skim. battle content...")

    Bentbranch, Central Shroud ( Low level Area again :P)

    Lynxpelt Patch, East Shroud ( Never been too)

    Verdant Drop, East Shroud ( Never been too)

    ------------------------------

    In Short this places they "rearranged mobs" are either in Low Camps.. which doesn't make any since at all unless its for the 7th Umbral Content, Unknown places that only a select few went to ( Explorer's) Places like Verdant Drop, and Lynxpelt Patch...

    Obviously SE has more up their sleeves than people think.


    Mora bay, isn't that the place near Bloodshore with 30000000 mobs between you and the crystal, which makes getting the exploration achievemen impossible all 60+?
    (2)

  10. #10
    Player
    Hulan's Avatar
    Join Date
    Jun 2011
    Posts
    866
    Character
    Alec Temet
    World
    Midgardsormr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by wolfwing View Post
    Mora bay, isn't that the place near Bloodshore with 30000000 mobs between you and the crystal, which makes getting the exploration achievemen impossible all 60+?
    I think you're thinking of South Bloodshore, which is actually pretty easy to get if you walk. It does have the highest density of level 60+ mobs in the game pretty much though.
    (1)

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