One massive help would be to make Riddle of Fire a 55s cooldown instead of 60s (or make it affected by SkS). As it stands now, you need very low ping and extreme attention to avoid drifting your 2m buff.

Having some kind of a ranged attack would be nice... I don't know how they've managed to go this long without adding one.
Most other melee can spam some kind of ranged attack when having to go out (DRG: 150 potency, VPR: 200 potency, NIN: 120 Potency + gauge, RPR: 300 potency and gauge). The best we can do is build chakra at around 80 potency each for when we get to go back in (unless it caps).

Just feels bad to play at the moment. I feel like I'm working my ass off to keep up with rotation and avoid drifting Brotherhood to get outdone by other jobs with a much more braindead rotation. :/ This tier being extremely melee unfriendly with PF strats doesn't help.