How we've gotten to this point and still it can't let us exit a cutscene without being forced to skip is beyond me.
I can get technical difficulties and overhead making it difficult to remember what everyone had equip when they queued for anything, but you'd think the solution there would to simply not allow for the destruction/changing of a gearsets while in a queue.

Seriously, just let us exit a cutscene early is it that hard? If we can skip how is canceling really any different?