Quote Originally Posted by Alice_Rivers View Post
I don't see why it should be mandatory that everything should be used every time it can be
It's nice to have some situational skills that don't just get pressed on cooldown always, though some players will be put off if a situational skill is so niche it almost never gets used. Low to non existent healing requirements are contributing to that but I still see it as an external problem. AST is pretty good right now, but healing overall is in a bad state.