Quote Originally Posted by Alice_Rivers View Post
Reading some of the posts here I can't help but think you guys want to hate current AST.
I take major issue with this. Before Dawntrail released I was one of those who defended the dev team and tried to highlight the potential utility of the new cards, citing the reasons you are enjoying it. But my experience after playing it *as my main job* since AST released in HW is that the new cards don’t add more to the gameplay of the job than what we lost. We already have great tools that do exactly what each card does, and it’s also about timing. When we draw a set of cards, you’ve got to use them within a minute otherwise it feels bad. And if you really don’t need Arrow, Bole, Ewer, Spire, and Lady, that also feels bad because you’re just tossing them out to get rid of them, cluttering the rotation for negligible gain.

Many players bring up HW and StB Astro because those iterations of the job featured card systems that were truly the core mechanic of the job, and each card could be changed to be useful in any situation.

People are upset because they want their job to be at least not worse than it used to be. The cards are central to the job, they need to be useful and feel good to utilize. For me, that’s just not the case anymore and I’m allowed to feel and express that.