Sat down to try new AST today to see what its like.
Yikes.

I get that people wanted utility cards but the lack of randomness makes it so boring. I think a better way of handling this is having the 3 buttons be; Damage card, utility card, redraw.
Damage card would be 3 cards one that buffs melees one for ranged and one for supports. Other 3 utility will be damage taken down, regen and shield. Might be better options. Make each draw random but you get a 1 in 3 chance and a garanteed damage buff and utility. Redraw works in the sense that it redraws all present cards so if you think the damage buff is good but the utility is bad for the moment you use the damage buff then redraw for the utility, reverse for reverse scenario and if both cards are bad for the situation you just press redraw and it redraws both, lack of button bloat.