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  1. #1
    Player
    Rydia_Misuto's Avatar
    Join Date
    Jul 2017
    Location
    Limsa
    Posts
    44
    Character
    Rydia Misuto
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Payadopa View Post
    Stormblood AST was best AST. Nuff said.
    No one has ever been more correct than you. What makes Astro great is RNG. They're not giving us Corsair, they're not giving us Gambler, Astro was the closest I could have. It had buffs that felt impactful and meaningful (what is this '6% every 2 minutes' nonsense?), it had two different stances so you were always beneficial to have, it had a wonderful card management minigame, each card had a different purpose and there were reasons to want some over others, and eating cards to buff the next card was excellent. There has never been anything that hits as high a high as sleeving a balance, burning an enhance card, and then drawing *another balance* and blasting both DPS in a dungeon with a giant power spike during their DPS rotations. Getting to feel relevant, having cards be a HUGE deal. Not some minor meaningless damage buff.

    I will never forget that when I complained about the murder that they committed in Shadowbringers, the official response was "We hear you, you don't like AST now, so we made it that if you mess up instead of only a 2% buff it's now a 3% buff. You're welcome! That's what you wanted, right? "

    Give me random card draws and make cards matter so I actually care what card I get. Give me limited tools to manipulate RNG. The change to prevent you drawing the same card again after shuffle was as far as it needed to go.
    (7)

  2. #2
    Player
    KanataNanaya's Avatar
    Join Date
    Oct 2016
    Posts
    47
    Character
    Kanata Nanaya
    World
    Tonberry
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Rydia_Misuto View Post
    Give me random card draws and make cards matter so I actually care what card I get. Give me limited tools to manipulate RNG. The change to prevent you drawing the same card again after shuffle was as far as it needed to go.
    They were sooooo goddamn close with perfection.

    At the end of SB there was like at least 3-4 failsafe to make good use of any Draw.

    Draw > Bad? Royal Road > Still Bad?: Redraw x2 stack > Still bad? Minor Arcana = almost always good(Lord = good, Lady = sometimes good)

    If anything, They coulda just let people choose what they want for minor arcana. Target a mob? DPS, target a teammate/nothing? Heal, bam. every single card will get used effectively.
    (3)