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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,864
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Misery is a gain because you put it under raid buffs, if you aren’t using 4 lilys per minute you are losing damage, that is the long and short of it, I don’t know what else to tell you

    WHM having more expensive GCD’s (which it’s only more expensive than AST as SCH is equal in cost and SGE in only a fraction cheaper) isn’t really a factor given how rarely GCD’s are used and if they need to be used in a pinch thin air is a larger gain than anything else (except arguably recitation). in a timeline fight where you plan out your MP WHM is strongest because of its lily’s. All healers struggle with recovery as they lack MP unless their resources are coming off CD almost immediately. Whether the other healers use an oGCD or WHM uses a lily isn’t really relevant to the point. I know you are saying “in a recovery situation WHM actually has to cast something the other healers can use oGCD’s” but in that case WHM’s “oGCD” so to speak is a lily, it doesn’t have to cast any more than the others on that front

    In pure maths terms WHM has the strongest economy and all healers suck at recovery is basically the long and short of it
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Supersnow845 View Post
    Misery is a gain because you put it under raid buffs, if you aren’t using 4 lilys per minute you are losing damage, that is the long and short of it, I don’t know what else to tell you

    WHM having more expensive GCD’s (which it’s only more expensive than AST as SCH is equal in cost and SGE in only a fraction cheaper) isn’t really a factor given how rarely GCD’s are used and if they need to be used in a pinch thin air is a larger gain than anything else (except arguably recitation). in a timeline fight where you plan out your MP WHM is strongest because of its lily’s. All healers struggle with recovery as they lack MP unless their resources are coming off CD almost immediately. Whether the other healers use an oGCD or WHM uses a lily isn’t really relevant to the point. I know you are saying “in a recovery situation WHM actually has to cast something the other healers can use oGCD’s” but in that case WHM’s “oGCD” so to speak is a lily, it doesn’t have to cast any more than the others on that front

    In pure maths terms WHM has the strongest economy and all healers suck at recovery is basically the long and short of it
    lets agree to disagree then and that is that.
    (0)
    Last edited by CrimsonGunner; 07-04-2024 at 12:51 AM.

  3. #3
    Player
    flowerkatie's Avatar
    Join Date
    Jul 2024
    Posts
    67
    Character
    Naomi Valesti
    World
    Raiden
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CrimsonGunner View Post
    lets agree to disagree then and that is that.
    Just in regards to one point only, Misery is factually a DPS gain so on that point there simply isn't anything to disagree with. In a world where buff windows do not exist, it wouldn't be. But they do, so it is.
    (1)

  4. #4
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    765
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by CrimsonGunner View Post
    lets agree to disagree then and that is that.
    you can't "agree to disagree" when you're factually incorrect. Glare III is at level 100 330 potency. Afflatus Misery is 1330 potency. 330 * 4 (since each Afflatus Misery is essentially 4 GCDs, 3 lilies + the actual hit) is 1320.
    (0)