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  1. #1
    Player
    ShadowyZero's Avatar
    Join Date
    Mar 2022
    Posts
    179
    Character
    Mashmallow Ushio
    World
    Famfrit
    Main Class
    Warrior Lv 80

    We Need to Talk About Re-used Assets

    Now quick Disclaimer i want to stress and acknowledge that i do know that there are resource managements that have to be handled delicately and that their are time constraints and staffing issues that arise

    To the topic at Hand now: its been visibly noticeable for a very long time that the developers have been tossing out a billion reskins of gear already present within the game itself whether its crafting, vendor, dungeon, raid or other etc and while we can consider this mostly "filler gear " it can really cheapen the experience when doing content for the first or even second or third time..

    this is also effecting mounts as well we sometimes see reskins of old mounts but are changed to a different color.. but its definitely alot more visible in gear/equipment

    for a long time as well people have been asking for glamour to be less restrictive but in spite of this we still get recycled gear every expansion and sometimes every patch released with usually maybe only one or two unique set to go alongside that.

    i think its time to unlock the restriction on glamours if we can't reasonably expect there to be a whole lot of new pieces of equipment and instead of giving us gear from dungeons give us a coffer of aetherial gear that gives us a chest, head, legging, arms and shoes in one coffer that can be used for any job an drops at the end of the dungeon for completion of it then we can glamour over these with whatever piece of gear we currently have as available options and similiarly a weapon coffer could drop at the end as well and function similarly
    this to me would be a much better alternative to just seeing the same sets thrown at us over and over again an the aetherial gear doesn't even have to be designed to anything in particular it could just be the base starter gear or class quest gear from the job of choice you open the coffer with and then they can focus on designing unique sets for the raids, tomestones, and endgame content etc.

    so i believe the restrictions should be changed to the following:
    -relic and job specific gear should remain as iconic and job staples
    -for all gear dungeon related, raid related, trial, or other content that can be completed and farmed or purchased thru vendor or market board should be unrestricted for glamour by ALL DISCIPLINES wether they are DoW/Dom(disciples of war or magic) or DoH/DoL(disciples of the hand and land)
    -you should still be required to have the level requirement to make the pieces of equipment available but it should only reflect one job/discipline not be required of all of them etc.

    similarly for dungeons i think glamour prisms should be an item that randomly drops with in the coffers scattered thru out dungeons to facilitate these changes so that players can get the understanding that they can use the glamour feature on these aetherial equipment coffers gear etc
    (14)
    Last edited by ShadowyZero; 06-30-2024 at 11:37 AM.

  2. #2
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,614
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Small indie company please understand
    (17)

  3. #3
    Player
    Swad's Avatar
    Join Date
    Feb 2022
    Posts
    30
    Character
    Swad Novak
    World
    Adamantoise
    Main Class
    Dragoon Lv 96
    They are saving money on art assets so they can do cool things, like hire good voice actors and increase the voice acting for the story...heh.
    (9)

  4. #4
    Player
    CosmoBabylonia's Avatar
    Join Date
    Feb 2024
    Posts
    86
    Character
    Vigna Ghina
    World
    Coeurl
    Main Class
    Black Mage Lv 90
    Just wait until 8.0. The dual dye channel updates and updated textures will finally be completed.

    In seriousness, the amount of armor we got with dual dye channels at launch is pitiful.
    (3)
    Last edited by CosmoBabylonia; 06-30-2024 at 11:55 AM.

  5. #5
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CosmoBabylonia View Post
    Just wait until 8.0. The dual dye channel updates and updated textures will finally be completed.

    In seriousness, the amount of armor we got with dual dye channels at launch is pitiful.
    To be honest, I expected the gear with dual dye channels to be really limited. What annoys me is what parts of the gear was selected for the second dye channel on half the gear.
    (10)

  6. #6
    Player
    Zadood's Avatar
    Join Date
    Oct 2023
    Posts
    147
    Character
    Melinoire Morandy
    World
    Kujata
    Main Class
    Sage Lv 90
    Quote Originally Posted by CosmoBabylonia View Post
    Just wait until 8.0. The dual dye channel updates and updated textures will finally be completed.

    In seriousness, the amount of armor we got with dual dye channels at launch is pitiful.
    I can understand the job gear and some of level 1 non replica all class glam got prioritized over the rest of the glam, in fact I glad they did.

    But seeing almost all of FFXIVStore's item got prioritize over popular glams like Ishgardian set or Yorha set is just somewhat disappointing...
    (5)

  7. #7
    Player
    angelar_'s Avatar
    Join Date
    Jun 2022
    Posts
    53
    Character
    Angela Moray
    World
    Balmung
    Main Class
    Reaper Lv 100
    You mean you don't like it when Zero upgrades from a unique model to generic gear from last decade?
    (2)