Quote Originally Posted by Ioletia View Post
The reality is that most people found Astro unapproachable because of the memorization and moment to moment decisions the class required in between very quick weave windows.
But that's exactly what some people loved about it. Not every class has to be for everyone. Some classes need to offer that kind of challenge to the players that want those challenges. I don't play melee because the challenge of hitting positionals seems unapproachable to me. The solution is not to take away positionals from all classes just so the job would appeal to me, specifically. My comfort in starting a job should not take away from the people who enjoy that job. If you have a dedicated base of players that love the job the way it is, build it based on making those players happy, rather than appealing to players who don't play that job. They aren't designing DPS around what would be appealing to tanks.