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  1. #11
    Player
    Ivaldi's Avatar
    Join Date
    Jun 2024
    Posts
    1
    Character
    Ivaldi Saito
    World
    Malboro
    Main Class
    Samurai Lv 90
    This change feels so awful for open world usage. I just don't understand why they would make it. I just started leveling and it feels absolutely atrocious for literally zero gain, like I'd understand if you used Meikyo and then it turned into Tsubame, but it literally just limits our usage of the ability with no reduction of buttons to press..
    (15)

  2. #12
    Player
    Willif's Avatar
    Join Date
    Jun 2024
    Location
    Limsa Lominsaa
    Posts
    8
    Character
    Willif Ailee
    World
    Adamantoise
    Main Class
    Scholar Lv 78
    It sucks they are restricting flexibility to playing SAM as well and not just BLM and I don't even play SAM. I don't understand why SE wants to make gameplay boring and no room for fun and enjoyment. This is a disappointing Expansion already.
    (9)

  3. #13
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Willif View Post
    It sucks they are restricting flexibility to playing SAM as well and not just BLM and I don't even play SAM. I don't understand why SE wants to make gameplay boring and no room for fun and enjoyment. This is a disappointing Expansion already.
    It's cus the job design team has screwed themselves with oversimplification. It's just a plague that's been over the game since SHB and arguably parts of SB. Really the fact every job is now a burst job has kinda ruined all of them, like with Paladin and Gunbreaker those 60CD attacks being attached to the buffs makes sense for burst meta of raids but in DDs for example you might not use them under buffs.
    The burst meta has made everything outside of boss fights feel horrible to play. It's like they just want people to raid which is ironic considering all the non-raider content advertised in DT.
    (13)

  4. #14
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ShadowyZero View Post
    agreed this change seems wholly unnecessary an i'm just as confused as to what the thought process was behind it. hopefully in the .5 or 7.1 patch it gets reverted back
    Simplification
    (0)

  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Simplification
    It doesn't even simplify things, though?

    We went from "Once per minute, you can use an Iaijutsu twice," to "Once per minute, you can use an Iaijutsu twice, but only while under a certain buff."
    (13)

  6. #16
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    833
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    looks like they're sticking with the tsubame changes. for now anyway.
    (0)

  7. #17
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    149
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Reducing the GCD of Tendo is nice(though obviously the slow GCD shouldn't have even been a thing in the first place). Linking Tsubame to Meikyo still feels restricting so please revert this change.
    (9)

  8. #18
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    303
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    Decided to take a crack at SAM again while taking a break from MSQ and I gotta say this change has actually made the job more punishing if you make even the smallest mistake. If their goal was to make the job more approachable they sure failed at that.
    (6)

  9. #19
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    405
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Simplification
    In devs heads it's simplification for casuals, in reality you do mistake you lose tsubame xD God forbid people using non rigid rotation in dungeons etc
    (10)

  10. #20
    Player
    Taketori's Avatar
    Join Date
    Nov 2022
    Posts
    17
    Character
    Samara Glazghotwyn
    World
    Sephirot
    Main Class
    Samurai Lv 100
    I was optimistic about the change at first, on the surface it seemed like a good idea but as I've played more I've come to dislike it more and more.
    Perhaps its just the Tendo recast changing our rotation leading up to the 1 and 2 minutes windows?
    In either case, if they're really committed to this course could they at least include an action change option for tsubame? Now that it doesn't have its own cooldown it can safely be tucked away behind Iaijutsu or Meikyo without losing any information on the hotbar
    (2)

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