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  1. #1
    Player
    Efreet's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    11
    Character
    Avan De'ziniur
    World
    Ragnarok
    Main Class
    Gladiator Lv 50

    New 50 looking for help (Trash/AoE tanking + gearing)

    Hello!

    I hit 50 recently (2-3 days ago) and started gearing up around 45 but I'm still not sure if what I am doing is right or not. I began replacing equipment little by little (and I still feel like I am lacking a lot) but ended up spending too much on it (considering this is my second 50). I'm wondering if someone would take a look at my current equipment and probably help me know what to change first.

    Main Hand: Cobalt Winglet
    Offhand: Thormoen's Purpose

    Head: Gallant Coronet
    Body: Cobalt Cuirass (single melded +17 VIT materia)
    Pants: Felt Trousers (single melded +8 STR and VIT meteria)
    Hands: Gallant Gauntlets
    Feet: Gallant Sollerets
    Waist: Cobalt Plate Belt (single melded +21 enmity materia)

    Bracelts: Coral Armillae +1
    Necklace: Stonewall Choker
    R.Finger: Electrum Ring
    L.Finger: Amber Ring +1

    I still don't have an earring (making money for it currently). Any help is appreciated .

    Also any advice/help/techniques for AoE/Trash tanking in dungeons?

    Thanks a lot!

    *Quick edit* What is a safe spot for accuracy for end game?
    (0)
    Last edited by Efreet; 07-25-2012 at 09:28 AM.

  2. #2
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I'm trying to think of a situation in any dungeon where you're AoE "tanking". In most cases, things are going to die too fast for you as a PLD to tank mass trash mobs. In these cases, you're just better off gathering them together then covering a BLM.

    When it comes to rings, it really depends on what you're fighting, but I favor two accuracy rings just to make sure my Phalanx's land for Spirit's Within. I didn't feel I was getting very much out of my Amber Ring +1.

    Your bracelets are good. Your necklace is good for the time being. See if you can get a Militia Choker. Stonewall earrings when you can. On your belt, when you can afford to, get a double enmity meld. Also meld enmity into your Cobalt Winglet if you can afford it. Can't hurt.

    Personally, I use an Ul'dahn Winglet because I favor Accuracy and the additional MND and Attack doesn't hurt. Beyond that, once you start double melding armor items, you can begin replacing AF.

    I use a medium cobalt set for my body and feet. (Haubergeon, Sollerets) and heavier stuff for my hands and waist (Gauntlets and Plate Belt). I also use Felt Trousers. My body, hands, feet, and legs all use double HP materia tier III and IV. I favor an HP set with a slightly lower DEF, but I feel my shield abilities make up for that loss in the long run.

    My accuracy on PLD sits at about 401. Hasn't failed me yet.
    (1)

  3. #3
    Player
    Efreet's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    11
    Character
    Avan De'ziniur
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alerith View Post
    I'm trying to think of a situation in any dungeon where you're AoE "tanking". In most cases, things are going to die too fast for you as a PLD to tank mass trash mobs. In these cases, you're just better off gathering them together then covering a BLM.
    I still haven't done dungeons but I did try Natalan and I ended up losing hate a lot (my fault though, I had a very bad skill bar >_<). What I didn't think of is using cover though! Thanks for that xD. I assumed dungeons would be similar to Natalan but I guess I was wrong about that.

    Quote Originally Posted by Alerith View Post
    When it comes to rings, it really depends on what you're fighting, but I favor two accuracy rings just to make sure my Phalanx's land for Spirit's Within. I didn't feel I was getting very much out of my Amber Ring +1.
    I wasn't sure if I should get another Electrum or go with Amber Ring +1 but looking at your 401 accuracy, I think I would need to replace that lol (I'm at 361 acc currently). Do you think Electrum +1 are worth it? being x10 the price I mean.

    Quote Originally Posted by Alerith View Post
    Your bracelets are good. Your necklace is good for the time being. See if you can get a Militia Choker. Stonewall earrings when you can. On your belt, when you can afford to, get a double enmity meld. Also meld enmity into your Cobalt Winglet if you can afford it. Can't hurt.

    Personally, I use an Ul'dahn Winglet because I favor Accuracy and the additional MND and Attack doesn't hurt. Beyond that, once you start double melding armor items, you can begin replacing AF.
    Militia Choker and Stonewall earrings are a bit expensive for me to handle right now. How hard is it to get Militia Choker to drop in hamlet? I'm still new to the game and haven't done a single end game (except DH and baby Ifrit).

    I think I might go with Ul'dahn Winglet since I already have some leftover seals I can dish out Thanks for that!

    Quote Originally Posted by Alerith View Post
    I use a medium cobalt set for my body and feet. (Haubergeon, Sollerets) and heavier stuff for my hands and waist (Gauntlets and Plate Belt). I also use Felt Trousers. My body, hands, feet, and legs all use double HP materia tier III and IV. I favor an HP set with a slightly lower DEF, but I feel my shield abilities make up for that loss in the long run.
    I do feel that my HP is a bit low compared to other PLDs I hear about on the forum (4k HP for example lol). My current HP is 3210. I think I will try to re-gear those I already melded so I can get HP on them. Also I will try to meld more enmity to the belt.

    I don't see any suggestions about the head though, is the AF good? What about the shield? Any change I should try to make? Also in which order do you recommend that I start replacing? Should I start with the sword?.

    I'm sorry for the loads of texts but I'm eager to try and learn as much as I can .
    (0)

  4. #4
    Player
    Tman's Avatar
    Join Date
    Dec 2011
    Posts
    71
    Character
    Vanithan Plainswalker
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    There is a decent guide on PLD stats and priorities, but a quick run down would be something like: get your hp to around 4k (general consensus for safety net), double meld enmity to your sword and belt asap, these 2 things and you'll be set to really tackle endgame content.

    Most head slots are worthless so get what you want, however a quick and easy filler is the Militia Armet, 100% drop from 60k chest in Aleport I believe. Acc is also a personal preference, it does suck missing a phalanx at the start so DD have to wait longer. Militia choker is a sizable upgrade however unless you manage to get top 3 provisioner, its really hard trying to get this by relying only on the 60k chest (im up to 0/45).

    Here is a link I found about enmity which I found interesting.

    https://www.evernote.com/shard/s15/s...ba9d11a2516c77

    While it appears most of it deals with War, the key part is [PLD] are so much more heavily ability based meaning enmity trumps dps for pure threat since there is no known stat that increases enmity from using abilities (outside of WS's that is). I'd suggest foregoing anything with +enmity of 10 or less, as this won't make a significant impact at the start of your endgame career, unless you run with a fully developed endgame LS and need all the +enmity you can get.

    AoE is Pld's weakness, I for 1 find it a ton easier to AoE tank as Gla even though they tend to be squishier. Gla can hold anything better than a War can, and both Gla and Pld suck for AoE damage.

    1 last note, drop Vit and Def asap, you need to stack way too much to get a significant boost, and since Gil seems to be a hurdle for you there is no possible way you'll get enough to come out ahead. I don't suggest Vit/Def/M.eva or any of the other defensive stats until the latter parts of your build, in which you've got plenty of hp and enmity you can work with other stats.

    Earrings are also up for debate, flames have a decent GC 1 if you can work in the bonus. There is also the rose gold earring 25(30)hp/15 hp but super tough to hq, stonewall for +10 enmity and decent defense, or a dated electrum should you want eva.

    However it does come down to what exactly you're tanking, be it a primal where enmity and hp is needed, miser where its a burnfest, or CC (the boss not the instance) or H1's where hp n survival are key. There really isn't a "1 size fits all" tank set, but you can get by with following hp and enmity, even succeed at speed-runs.
    (1)
    Last edited by Tman; 07-25-2012 at 03:38 PM.

  5. #5
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    You don't need double enmity on your belt, but honestly if it's not doubled there, then double it on a sword. With either one, you'll do just fine.
    (1)

  6. #6
    Player
    Efreet's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    11
    Character
    Avan De'ziniur
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tman View Post
    There is a decent guide on PLD stats and priorities, but a quick run down would be something like: get your hp to around 4k (general consensus for safety net), double meld enmity to your sword and belt asap, these 2 things and you'll be set to really tackle endgame content.

    Most head slots are worthless so get what you want, however a quick and easy filler is the Militia Armet, 100% drop from 60k chest in Aleport I believe. Acc is also a personal preference, it does suck missing a phalanx at the start so DD have to wait longer. Militia choker is a sizable upgrade however unless you manage to get top 3 provisioner, its really hard trying to get this by relying only on the 60k chest (im up to 0/45).

    Here is a link I found about enmity which I found interesting.

    https://www.evernote.com/shard/s15/s...ba9d11a2516c77

    While it appears most of it deals with War, the key part is [PLD] are so much more heavily ability based meaning enmity trumps dps for pure threat since there is no known stat that increases enmity from using abilities (outside of WS's that is). I'd suggest foregoing anything with +enmity of 10 or less, as this won't make a significant impact at the start of your endgame career, unless you run with a fully developed endgame LS and need all the +enmity you can get.

    AoE is Pld's weakness, I for 1 find it a ton easier to AoE tank as Gla even though they tend to be squishier. Gla can hold anything better than a War can, and both Gla and Pld suck for AoE damage.

    1 last note, drop Vit and Def asap, you need to stack way too much to get a significant boost, and since Gil seems to be a hurdle for you there is no possible way you'll get enough to come out ahead. I don't suggest Vit/Def/M.eva or any of the other defensive stats until the latter parts of your build, in which you've got plenty of hp and enmity you can work with other stats.

    Earrings are also up for debate, flames have a decent GC 1 if you can work in the bonus. There is also the rose gold earring 25(30)hp/15 hp but super tough to hq, stonewall for +10 enmity and decent defense, or a dated electrum should you want eva.

    However it does come down to what exactly you're tanking, be it a primal where enmity and hp is needed, miser where its a burnfest, or CC (the boss not the instance) or H1's where hp n survival are key. There really isn't a "1 size fits all" tank set, but you can get by with following hp and enmity, even succeed at speed-runs.
    Hmm.. It seems I have a lot of regearing to do lol. I was following the Tachi's guide for PLD (I assume you mean this guide?) and it was really helpful but what confused me is seeing people give different builds everywhere. I will try to get as much HP and enmity as I can then. I will also try to get the Stonewall earrings (I did gather few hundred grands yesterday just for the earrings!). Thanks for the insight

    Quote Originally Posted by Molly_Millions View Post
    You don't need double enmity on your belt, but honestly if it's not doubled there, then double it on a sword. With either one, you'll do just fine.
    I will try to get a +enmity materia on the sword then work on another +enmity mateira for the belt not having to do another double meld on sword (for now) is a bit reassuring! My wallet can't take that hit XD.
    (0)

  7. #7
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    I actually use a belt with enmity and HP, which helps get my HP to 4k. You can't put HP on a sword.

    IMO, the best advice for gearing PLD is to follow a hierarchy of materia.

    Enmity > STR > MND > HP > DEF > VIT


    You can get a ton of Enmity from jewelry, Sentinel's Sabatons, and non meldable gear like the militia set (which is awesome for PLD btw and can rival even triple melded gear).
    (0)

  8. #8
    Player
    Efreet's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    11
    Character
    Avan De'ziniur
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Molly_Millions View Post
    I actually use a belt with enmity and HP, which helps get my HP to 4k. You can't put HP on a sword.

    IMO, the best advice for gearing PLD is to follow a hierarchy of materia.

    Enmity > STR > MND > HP > DEF > VIT


    You can get a ton of Enmity from jewelry, Sentinel's Sabatons, and non meldable gear like the militia set (which is awesome for PLD btw and can rival even triple melded gear).
    I'm really interested in the Militia set but have no idea how to acquire it (returned to the game a month and a half and have been catching up with leveling but never did end game yet). Any information about the set?

    And thanks for the materia hierarchy .
    (0)

  9. #9
    Player
    REDace0's Avatar
    Join Date
    Mar 2011
    Location
    #5 Mist 2, The Pande Cave
    Posts
    954
    Character
    Robert Redensa
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Efreet View Post
    I'm really interested in the Militia set but have no idea how to acquire it (returned to the game a month and a half and have been catching up with leveling but never did end game yet). Any information about the set?

    And thanks for the materia hierarchy .
    This thread has a list of which Militia equipment drops at which Hamlet. To get a chance for most (all?) of these to drop, your party must score at least 60k. The headgear at each Hamlet is the exception, and will drop every time for a 60k+ run (Armet, Barbut, Hat). Here's a very in-depth guide on the current consistently-successful Hamlet Defense strategy.
    (0)

  10. #10
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Efreet View Post
    I'm really interested in the Militia set but have no idea how to acquire it (returned to the game a month and a half and have been catching up with leveling but never did end game yet). Any information about the set?

    And thanks for the materia hierarchy .
    pieces of the set drop with 60k in hamlet defense. the Armet (helm) is a 100% drop from LL if you have over 60k, which is very possible without a provisioner. The chest piece is more rare, but is also from LL. I believe the gloves are from Golden Bazaar, and the feet are from Hyrstmill.
    (1)

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