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Thread: Picto sweeps

  1. #21
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,894
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SweetPete View Post
    They better not nerf my PCT at all. Yeah its motifs are strong but that’s because we have to paint them. They do need to just buff black mage for sure but that’s all. Leave my PCT alone devs.
    It’s not just the motifs that are strong, the entire kit is a little bit overtuned

    The entire reversed aetherhue combo is just shy of equal in potency to a BLM casting 4 xeno’s, the reversed aetherhue combo is too accessible for that level of potency especially since you can make it stronger by reducing its CD in starry muse as well as the motifs

    BLM is undertuned but when PCT is clearing the melees as well it might need a 5% or so nerf on some of its actions (and I say this as someone who adores PCT)
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #22
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Even if Pictomancer do significantly less dps against dummy, they can still beat BLM in raid settings with current skill set. You literally win 12 second worth of globals if you cast motifs during downtime.
    (0)

  3. #23
    Player
    Rithy255's Avatar
    Join Date
    May 2022
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    2,033
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ramiee View Post
    Until SMN gets more difficult it should have the lowest damage. RDM needs to be rewarded for having a much busier rotation then SMN.
    My issue isn't the easy rotation, but SMN cannot have better DPS then RDM, while it has really good mobility to the point where its almost just a phys range, RDM needs to actually cast way more often, for bursts it often needs to be in melee range which is sort of more difficult when you're doing ranged mechs (at least with smns book melee you can plan way better around that).

    Even "rez" the gap between RDMs veraise and SMNs has closed due to swift being 40s.

    no contest really unless SMN wants to be a actual "caster" i think it should be the lowest and sit with the phyiscal ranged, where smn even arguably has better utility.
    (4)

  4. #24
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    991
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    It’s not just the motifs that are strong, the entire kit is a little bit overtuned

    The entire reversed aetherhue combo is just shy of equal in potency to a BLM casting 4 xeno’s, the reversed aetherhue combo is too accessible for that level of potency especially since you can make it stronger by reducing its CD in starry muse as well as the motifs

    BLM is undertuned but when PCT is clearing the melees as well it might need a 5% or so nerf on some of its actions (and I say this as someone who adores PCT)
    I guess I can agree with that.
    (0)

  5. #25
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Rithy255 View Post
    My issue isn't the easy rotation, but SMN cannot have better DPS then RDM, while it has really good mobility to the point where its almost just a phys range, RDM needs to actually cast way more often, for bursts it often needs to be in melee range which is sort of more difficult when you're doing ranged mechs (at least with smns book melee you can plan way better around that).

    Even "rez" the gap between RDMs veraise and SMNs has closed due to swift being 40s.

    no contest really unless SMN wants to be a actual "caster" i think it should be the lowest and sit with the phyiscal ranged, where smn even arguably has better utility.
    Honestly I think summoner could be fixed by having dots reintroduced that you have to cast. They don't even need to be damage dealing they could just be weakness and all your damage comes from the summons. (Kinda like reaper but more than one maybe 3 to coincide with the Lego pieces.)
    This will keep the constant movement of the summons but also have forced cast times you have to plan for. Trying to work around the EW remake of the job is really hard though it's kinda trapped in it's auto-play rotation.
    (2)

  6. #26
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    its about utility, not difficulty.., and Smn has some odd choices (healing? only available for a few sec after Solar Baha; gap closer? only available during Ifrit; shield? not available after demi-summons, nor a few sec after other summons)
    (1)

  7. #27
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    871
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    I take that back, it is also about difficulty, but Utility too
    Smn mobility if not stuck in Ifrit is high (but has some odd restrictions, the dash is only up during Ifrit, the heal has a timer to it only up during Solar Baha, shield is long, but also not available during demi summons or shortyl after normal summons.., just all small grievances when learning a fight)
    (1)

  8. #28
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    It’s all a numbers game. Pictomancer should be slightly below black mage just as all of the melee DPS are should be slightly below SAM in terms of personal DPS. Add in their damage buff and it should even out.

    I don’t know why people think casters should be treated differently from the other DPS roles.

    PCT doesn’t have a Rez, meaning it’s not paying the Rez tax. It’s also very cast heavy compared to summoner.

    It has several movement options, but most of those require casting beforehand. I would personally rather them buff BLM numbers than nerf PCT.

    PCT will be in a similar position to BLM when raiding starts. No rez means either they’ll be competing against RDM/SMN, or they’ll be competing for the “second melee spot”.
    (4)

  9. #29
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    706
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Kind of wild picto is like this. As by comparison red mage, only got damage related traits and abilities for this expansion. And yet rdm is still consider the weaker one. I personally don't think that red mage can ever reach black mage or pictomancer in terms of damage. And even on rdm's own support front, it really only has verraise and dualcast by comparison which is great for progressing, but then gets cast aside later when it isn't needed.

    I personally don't think red mage should try to compete for highest damage as a caster, but instead should expand for more support-related abilities.
    (0)

  10. #30
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Chasingstars View Post
    Kind of wild picto is like this. As by comparison red mage, only got damage related traits and abilities for this expansion. And yet rdm is still consider the weaker one. I personally don't think that red mage can ever reach black mage or pictomancer in terms of damage. And even on rdm's own support front, it really only has verraise and dualcast by comparison which is great for progressing, but then gets cast aside later when it isn't needed.

    I personally don't think red mage should try to compete for highest damage as a caster, but instead should expand for more support-related abilities.
    Yeah I agree, the only argument we make about RDM damage is that it should be higher than SMN due to how hard RDM's rotation is compared to SMN
    (1)

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