Well, I figured this would happen. Regardless I still find the discussion very interesting. I have learned a lot from many of the posters here! :-)

As an owner of a true 120hz monitor (benq xl2420t) I have noticed the difference. 30fps vs 60fps vs 60+fps is not comparable in any gaming environment. I'm not talking about watching TV, or going to the movies. I see (or should I say feel?) a huge difference in fluidity when gaming. For those saying its senseless to run an mmorpg above 30 or 60fps I would have to disagree as well. My experience with mmorpg's has always been (with my older 60hz monitor) the closer to 60fps the better for both PVE and PVP. Any game that my computer can achieve 60+ fps makes this monitor worth every penny.

My OP was simply to instigate whether SE would be considering giving players the "uncapped option," be it for future proofing or for anyone who can currently run the game at 60 fps constant in various areas. My logic was simply that the new engine would be booth beautiful and well optimized enabling a variety of rigs to run this game with smooth frames. The more options the better.