I tried messing with my driver's framerate limiter and the in game one, and they all are causing stuttering. Hopefully they'll change it back to the fractional framerate limiter. Using a 144 hrz monitor
I tried messing with my driver's framerate limiter and the in game one, and they all are causing stuttering. Hopefully they'll change it back to the fractional framerate limiter. Using a 144 hrz monitor

Coming back to the thread after the latest patch to give (actually no) update that still the only “working” solution to the problem is to disable Microsoft Device Association Root Enumerator.
If anyone is still suffering from stuttering and haven’t tried this, go to Device Manager and disable Microsoft Device Association Root Enumerator and see if this helps.

Hey folks, just wanted to chime in on my issues and resolution here. I too was having random hitching happening. I believe I have it resolved by disconnecting an attached controller. I still need to test this with more intense graphical content, but I believe this resolved my issue. Fortunately, I'm a mouse+keyboard player, so I'm not negatively impacted by needing to do this. For folks experiencing these issues though and have a controller attached though, give this a shot. I was shocked that it worked myself.
A little more detail: At Dawntrail launch, the hitching would happen on a cold boot, but after a reboot, things were fine. After the most recent patch however, no amount of reboots would make the problem go away. The hitch feels like a main thread hang significantly bursting the frame budget, and while it felt GPU related at first, adjusting all graphics settings did nothing, including locking to 30 FPS. While my board and processor are pushing 6 years old at this point, the game should (and was!) running on it just fine. My gut tells me the hitching is related to the new Sony DualSense driver addition and related changes to the controller subsystem. It feels like there's a polling interval that doesn't return in a reasonable amount of time (perhaps the driver is also trying to discover newly attached DualSense controllers? Unsure.)
The controller I had attached was an 8bitdo SF30 Pro2, set to Xinput (Xbox controller) mode.
If there's any CS3 folks that want additional telemetry from me on this, I do have access to an Xbox 360 controller, a DualShock 4, and a DualSense I can attach to my PC to see if I can provoke similar issues. Feel free to reach out via my contact in associated with my SE account, or let me know a better way to set that up.
I was having a bad framerate issue as well. I unplugged my Razer Tartarus Pro from my computer and restarted the game, and it was gone. After plugging it back in, it continued to work fine. Seems like something is going on connected, or maybe it is coincidence.

This seems to be at least part of the problem. I have the 8bitdo Ultimate controller and after unplugging and uninstalling all related drivers the stuttering problem has definitely lessened. But it's not gone completely. Currently using a Switch Pro controller through Steam and it hasn't (so far) made the problem worse at all.



It is incredible how many people found solutions that at least somewhat resolved the issues. The concerning thing is how many different solutions were found. This reinforces that there is not one issue with the Games software conflicting with other things, but MULTIPLE issues with FFXIV's software. This will take a lot of time to fix IF they ever fix it.
ᛞᚨᚢᛃᛁᚦ ᚠᛖᚺᚢ
ᛞᚨᚢᛃᚨᚾ ᚠᚱᚨᚾᛞᛁᛊ : ᛞᚨᚢᛃᛁᚦ ᛊᛖᛚᛒᚨᛉ ᛊᚨᛗᛟ
ᛖᚲᚨ ᚹᚨᛁᛏ ᚨᚾᚨᛁᚾᛟ
ᚦᚨᛏᚨ ᚾᛖ ᚨᛚᛞᚱᚨᛁᚷᛁᚾ ᛞᚨᚢᛃᛁᚦ
ᛞᛟᛗᚨᛉ ᚢᛗᛒᛁ ᛞᚨᚢᛞᚨᚾᛟ ᚺᚹᚨᚱᛃᚨᚾᛟ
I've tried every possible troubleshooting method in existence, and I've also concluded it's controller related. It's frustrating because I mainly use pad to play the game, and I can't bothered to learn mouse and keyboard. Hopefully SE fixes this issue.
As for me, I'm still experiencing the same micro stutter issues despite the numerous solutions found by everyone. Nothing works for me. The problem appeared right after the 7.01 update, so it's not a hardware issue?And the communication from SE is really frustrating... we have no idea if the issue has been acknowledged or not...
Last edited by Nalfgardia; 07-22-2024 at 03:38 PM.
I have noticed and I see some others have that it seems to get worse the longer I am in the game. If I close out of everything and relaunch it goes back to being ok for a short time. It really feels like some kind of memory leak or something.
Another weird thing is that I will be standing somewhere very neutral and pretty empty...and one or two people will run by and nothing happens...then a minute or two later another person will run by but as they run by everything lags and slows down until they are gone, and then a minute or two later one or two different people will run by and nothing happens.
It really is no real rhyme or reason. Like I said before I will be out gathering in the middle of nowhere and two or three nodes are fine then on another node one hit will go normal and then slooooooooooooow lag for two or three more hits.
It is stupid and I am really tired of it.
I monitor my temps, my cpu usage, my memory, my gpu and nothing spikes.
(and yes I also try with monitors off so it has nothing to do with that)
I also do not use controller I just use keyboard and mouse exactly like I have been doing through every other expansion with no issue.
Why the **** am I paying full price for my monthly service when I have to limit the things I do.
I also do not notice any mods or any official responses coming around.
So, i've been having some very sporadic microstutters where my fps went from 60 to 58 and back to 60 in less than a second. *Apparently* i fixed them.
I run my GPU (5700XT) with a healthy undervolt and underclock.
Before, my undervolt was sitting at mv 1065. I tried upping the voltage a bit to 1075 in case the game was causing instability.
The stutters so far, after 3 runs of everkeep EX, seem to have gone away.
Edit: they are less frequent, but still there
Last edited by Vocal_Night; 07-26-2024 at 04:43 PM.
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