Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17

Thread: Move Glare IV

  1. #1
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90

    Move Glare IV

    Having Presence of Mind turn into Glare IV is awkward. I (and most of my friends) keep PoM somewhere on our hotbars that aren't accessed very often so it just becomes a hassle to have to move PoM or access a part of the hotbars that's only touched once every 2 minutes. There's no reason that Glare III shouldn't have the option to upgrade to IV once Sacred Sight is active.
    (7)
    Last edited by lolnotacat; 06-29-2024 at 07:52 AM.

  2. #2
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,648
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Completely agree with this. Right now I either have to move Presence of Mind to a more convenient key to be able to comfortably press it multiple times while still trying to move etc (sacrificing an existing key as all my good one are already taken) or do what I'm currently doing... ignore Glare 4 and that's not good really. And if I do move keys around I'll be going up against a decade of muscle memory, which will bring new challenges.

    Glare 3 should definitely just upgrade to Glare 4 while Sacred Sight is active. Pushing Prescence of Mind to trigger it still feels a bit weird, but it'd be much more convenient to have a single "Stone/Glare" key.
    (1)

  3. #3
    Player
    bitofabother's Avatar
    Join Date
    Jun 2024
    Posts
    14
    Character
    Aune Elani
    World
    Malboro
    Main Class
    Astrologian Lv 97
    This is the problem with a lot of these combo actions / replaced buttons -- they were in places that were convenient for a single hit every two minutes but not for being hit multiple times during burst.
    (10)

  4. #4
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    What I did as a workaround in the meantime is keep PoM -> Glare IV active for the visual, but created a macro which has Afflatus Misery activate, then if AM isn't available, it goes to Glare IV. It's not ideal, but since they're all instant casts and on parts of my hotbar that make sense, it's the best solution I have right now.
    (2)

  5. #5
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,648
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Thanks, that's a good workaround. I did think about macroing, but I didn't want to do a Glare 3 macro because cast time and just eugh... but instant ones like you said could work. In an idea world we'd be able to pick ANY action to "action change" to Glare 4 so everyone could pick what worked best for them.
    (1)

  6. #6
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Agreed and 99% of people would choose that Glare III turns into Glare IV lol.
    (3)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,667
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I would pick Cure I tbh.

    Knowing their knack of giving players high movement phases during 2m raidbuff windows, there might be a time we might want to shift what limited amount of instant Glare IVs within said window rather than burning all of them in one go.
    (0)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  8. #8
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,515
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    If you don't want PoM to turn into Glare IV... then turn it off and bind it manually?

    There is actually reason to not have Glare III into Glare IV. Maybe you want to hold a cast or two for movement and you cast Glare III in between without having to expend lillies.
    (3)

  9. #9
    Player
    ToodlesElNoodles's Avatar
    Join Date
    Jun 2021
    Location
    Nagxia
    Posts
    119
    Character
    Hoatu Hotus
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    It’s just that Glare IV is a GCD and thus you’re supposed to use it instead of Glare III.

    So replacing Glare III makes the most sense.
    (0)

  10. #10
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,515
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ToodlesElNoodles View Post
    It’s just that Glare IV is a GCD and thus you’re supposed to use it instead of Glare III.

    So replacing Glare III makes the most sense.
    No it doesn't. Yes, you are supposed to use all stacks of Glare IV before the effect fizzles because it is a damage gain, but there is absolutely reason to hold the stacks individually if it allows for better movement, similar to how Red Mage has Dualcast and can manage additional instantcasts with Acceleration. Or Pictomancer with spending white paint on Holy in White for similar purposes.

    You can do Glare III -> Glare IV for movement -> 2x Glare III -> 2x Glare IV for more movement for example without having to cut Dia short or blow lillies if there are moments you might want to hold lillies a bit. And we have yet to see what raids and additional content will make us do.
    (3)

Page 1 of 2 1 2 LastLast