The changes for black mage were proposed as lessening the learning curve for the actions and rotations for the class. While an admirable attempt, it falls short on multiple fronts.
1. Fire Paradox being instant is not the replacement to Ice Paradox that I assume it was designed as. Due to it being instant, the Astral Fire timer is refreshed sooner than it was as a hardcast, and as such, we have Less Time To Work With.
2. The added length of the fire phase, with Flare Star, has led to situations where it is hard to use our Xenoglossy's there, as well as keep uptime on our Thunder debuff. It makes it harder to use our resources to the best of our ability.
3. Black mage Feels Terrible to Play in Content under 76. While this is an issue that has been made known before, it's even more pressing now. When bosses go invulnerable, or untargetable, under level 76 We cannot Regen MP. Some of my friends tested this, and it turns out you have to land your ice spells to regen your MP. This further makes it easier to lose your phase, in a way that I do not believe is intuitive to the player.
4. Ice Paradox is one of the most beloved spells in our kit. Allowing us extra movement in our Umbral Ice Phase. While I understand its removal to get rid of the Nonstandard style of gameplay, I cannot put into concise words how bad it feels now that it's gone. So much of our instant cast kit are resources, which means, if we want to weave a potion, or an ability, like Amplifier, Triplecast, Swiftcast, or Leylines, we have one less way to do it, which makes it feel stricter, and Harder to Grasp for New Players.
With all of this, It's only right I give suggestions on how to rectify these issues.
1. Bring back Ice Paradox. It would solve most issues presented. It would Decrease the Rigidity and Immobility that are often decried by players new to Black mage, it's also just a fun button to press, and something I know many players, both experts and newcomers to Black Mage miss a lot.
2. Consider dropping the level of Umbral Soul. While I recall an interview where you say you want to be careful about where you put moves in a leveling toolset, I feel with this new system and how unfun it can feel to very slowly get your MP back, I believe that New Players will want Umbral Soul sooner, as well as the Veterans. Perhaps at level 40, or 56.
3.Consider Increasing the Astral Fire Timer when Fire Paradox hits, or Making Fire Paradox a Hardcast. Increasing the astral fire timer to, perhaps 17 or 18 seconds when Fire Paradox hits, would fix the issue we currently face, as well as making it a hardcast, as with the hardcasted version, The Timer would refresh at the End of the Cast .
4. Make the thunder dot last a bit longer. I am not too well versed in the mathematics, but I think 35-36 seconds is a good balance if you wish to keep the length of the fire phase intact.
Thanks for reading!