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  1. #241
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,279
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DynnDiablos View Post
    I personally think female hrothgar are the perfect combo of slender and muscular. We are feminine enough, but are arms provide enough strength without looking weird. Which is why the armor scaling for some pieces are so crazy because it's treating our arms like male roe or male hrothgar when they really aren't that big at all.
    Hoyoverse did it a lot better imo:

    New Character Pulchra Fellini:



    Slender looks just better than Bulky, but some people like the muscle ladies.
    (1)

  2. #242
    Player
    Minali's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    558
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    That's still barely more muscular than a catgirl, just with a bigger chest and a fox head.
    (6)

  3. #243
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,914
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Minali View Post
    Yes but we already have slender tiny catgirls, we don't need catgirls 2.0 with a different name slapped on them. I am very happy with their design, I'm just annoyed the gear doesn't fit. But these are two different topics.
    Which is a problem that is unfortunately just not going to disappear.
    All gear is designed for the female midlander body, as that is pretty much the "default" without any bone scaling applied. On top of that a lot of the gear has a relatively low polygon count for obvious reasons, it needs to run well with the assumption of a hundred players loaded at the same time.
    What this means however is that things like sleeves and gloves are fit rather loosely to even the default body shape, so when applying the different racial scaling, especially more extreme bone scaling like female Roegadyn and female Hrothgar, it often ends up looking...goofy.
    (1)

  4. #244
    Player
    Picothea's Avatar
    Join Date
    Jul 2024
    Location
    Limsa Lominsa
    Posts
    98
    Character
    Thea Pico
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Absurdity View Post
    Which is a problem that is unfortunately just not going to disappear.
    All gear is designed for the female midlander body, as that is pretty much the "default" without any bone scaling applied. On top of that a lot of the gear has a relatively low polygon count for obvious reasons, it needs to run well with the assumption of a hundred players loaded at the same time.
    What this means however is that things like sleeves and gloves are fit rather loosely to even the default body shape, so when applying the different racial scaling, especially more extreme bone scaling like female Roegadyn and female Hrothgar, it often ends up looking...goofy.
    This comment looks as if you have not seen the difference between female hrothgar gear scaling and other bodies, including female roegadyn. The same items on hrothgar look significantly larger, and that's what really stands out to people.
    I hope the gear worn on female hrothgar will eventually look similar in arm size to female roegadyn. That would be good enough for me.
    (5)

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