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  1. #1
    Player
    CyclopsDragon's Avatar
    Join Date
    Feb 2022
    Posts
    10
    Character
    Draid Kylian
    World
    Hyperion
    Main Class
    Pictomancer Lv 98

    [7.0] RDM - Balance between Jolt III and Verfire/Verstone is thrown off for 10 levels

    I was hoping that this would be noticed between the Media Tour and Early Access, but it seems to have slipped under the radar. The potency of Jolt III starting at level 84 is 20 higher than that of Verfire and Verstone. This disincentivizes a core part of RDM's gameplay for 10 levels, that being the spending of procs gained from Verthunder III/Veraero III to gain more mana, as there is a loss of damage when this is done; this creates uncertainty on whether it is better to get more mana or more immediate damage. Please address this 10-level discrepancy so that RDM's core gameplay can be kept consistent throughout the leveling process and for relevant level 90 synced content!
    (5)

  2. #2
    Player
    Pyitoechito's Avatar
    Join Date
    Jun 2017
    Posts
    181
    Character
    Baragara Nazzlohsyn
    World
    Cactuar
    Main Class
    Blue Mage Lv 80
    Yeah, I noticed that, too. It's really confusing (aside from Jolt III also being absolutely blinding and the size of an AoE).
    (0)